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Proceedings of the 2013 7th International Conference on Pervasive Computing Technologies for Healthcare and Workshops, PervasiveHealth 2013(2)
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Methods of Information in Medicine(1)
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scopus(9)
Balance rehabilitation using custom-made Wii Balance Board exercises: Clinical effectiveness and maintenance of gains in acquired brain injury population
Book PartAbstract: Balance disorders are a common impairment after an acquired brain injury (ABI). NeurorehabilitationPalabras claves:Autores:Alcañiz M., Font C.C., Gómez J.A.G., Lloréns R., Noé E., Sergio Albiol-PérezFuentes:scopusA novel virtual motor rehabilitation system for guillain-barré syndrome: Two single case studies
ArticleAbstract: Introduction: This article is part of the Focus Theme of Methods of Information in Medicine on "NewPalabras claves:Balance disorders, Balance rehabilitation, Guillain-Barré, POSTURAL CONTROL, Virtual motor rehabilitation, Virtual RealityAutores:Forcano-Garcia M., Gómez J.A.G., Manzano-Fernández P., Mashat M.A., Muñoz-Tomás M.T., Sergio Albiol-Pérez, Solsona-Hernandez S.Fuentes:scopusDevelopment of a novel therapy in virtual motor rehabilitation after severe Guillain-Barré symptomatology
Conference ObjectAbstract: Guillain-Barré syndrome is an inflammatory polyradiculoneuropathy where the etiology is not clear. SPalabras claves:Balance, Balance Control, gait, Guillain Barre, Virtual motor rehabilitationAutores:Forcano-Garcia M., Gómez J.A.G., Manzano-Hernández P., Muñoz-Tomás M.T., Sergio Albiol-Pérez, Solsona-Hernandez S.Fuentes:scopusInfluence of tracking feedback in user motor response in rehabilitation therapy
Conference ObjectAbstract: In this experimental study, we present the results of user motor responses with and without the usePalabras claves:Motor Response, Tracking Feedback, Virtual Rehabilitation TherapyAutores:Alcañiz M., Gómez J.A.G., Sergio Albiol-PérezFuentes:scopusUse of the Wii Balance Board system in vestibular rehabilitation
Conference ObjectAbstract: Therapies for the treatment of vestibular rehabilitation are focused on postural control, the risk oPalabras claves:human computer interaction, Vestibular virtual rehabilitation, Virtual Reality, Wii balance boardAutores:Alcañiz M., Font C.C., Gómez J.A.G., Lloréns R., Sergio Albiol-PérezFuentes:scopusVirtual rehabilitation for multiple sclerosis using a kinect-based system: Randomized controlled trial
ArticleAbstract: Background: The methods used for the motor rehabilitation of patients with neurological disorders inPalabras claves:Augmented reality, motor rehabilitation, Multiple Sclerosis, Natural Interfaces, Virtual RealityAutores:Fardoun H.M., G. Palacios-Navarro, Gil-Gómez H., Gómez J.A.G., Lozano-Quilis J.A., Mashat A.S., Sergio Albiol-PérezFuentes:scopusSEQ: Suitability Evaluation Questionnaire for Virtual Rehabilitation systems. Application in a Virtual Rehabilitation system for Balance Rehabilitation
Conference ObjectAbstract: Usability, acceptance and security of use are key factors in the validation of Virtual RehabilitatioPalabras claves:acceptance, questionnaire, Suitability, Usability, VIRTUAL REHABILITATIONAutores:Aula-Valero C., Gil-Gómez H., Gómez J.A.G., Lozano-Quilis J.A., Manzano-Hernández P., Sergio Albiol-PérezFuentes:scopusThe perfetti method, a novel virtual fine motor rehabilitation system for chronic acquired brain injury
Conference ObjectAbstract: Acquired Brain Injury (ABI) is a disability with a high worldwide incidence that requires the assistPalabras claves:acquired brain injury, Arm rehabilitation, Hand rehabilitation, Perfetti Method, Physical Therapy, Virtual fine motor rehabilitationAutores:G. Palacios-Navarro, Gil-Gómez H., Gómez J.A.G., Manzano-Hernández P., Nancy E. Guerrón, Quilis J.A.L., Sergio Albiol-PérezFuentes:scopusThe role of virtual motor rehabilitation: A quantitative analysis between acute and chronic patients with acquired brain injury
ArticleAbstract: Acquired brain injury (ABI) is one of the main problems of disability and death in the world. Its inPalabras claves:Acute/chronic acquired brain injury, Balance rehabilitation, Virtual motor rehabilitation, Virtual RealityAutores:Alcañiz M., Font C.C., Gómez J.A.G., Lloréns R., Sergio Albiol-PérezFuentes:scopus