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Annual Conference on Innovation and Technology in Computer Science Education, ITiCSE(1)
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Computing education: Beyond the classroom
OtherAbstract: Computing is the new literacy, and teaching computing in a world where computers are ubiquitous demaPalabras claves:assessment, computer literacy, Computer science, computing, Computing education, Education, GEIAutores:Betsy James DiSalvo, Guzdial M.Fuentes:scopusApplying a gesture taxonomy to introductory computing concepts
Conference ObjectAbstract: Gestures, or spontaneous hand movements produced when talking, are an untapped resource for understaPalabras claves:Abstract, concrete, gesture, taxonomyAutores:Betsy James DiSalvo, Guzdial M., Shapiro B.R., Solomon A.Fuentes:scopusAfrican American males constructing computing identity
Conference ObjectAbstract: Many young African American males have a passion for video games, but they don't often translate thaPalabras claves:African American culture, Broadening participation in computing, Group identity, MASCULINITY, video gamesAutores:Betsy James DiSalvo, Bruckman A.S., Guzdial M., Mcklin T., Meadows C., Perry K., Yardi S.Fuentes:scopusEmbodied representations in computing education: How gesture, embodied language, and tool use support teaching recursion
Conference ObjectAbstract: Computing education research has yet to think about how instructors use embodied actions and ideas wPalabras claves:Autores:Bae M., Betsy James DiSalvo, Guzdial M., Solomon A.Fuentes:scopusMaking CS learning visible: Case studies on how visibility of student work supports a community of learners in CS classrooms
Conference ObjectAbstract: Modern learning theories emphasize the critical social aspect of learning. Computer science (CS) claPalabras claves:Community of learners, Defensive climates, Design studio, learning environments, VisibilityAutores:Betsy James DiSalvo, Guzdial M., Oguamanam V., Solomon A.Fuentes:scopusUsing game development to reveal programming competency
Conference ObjectAbstract: In the summer of 2011, we revamped the curriculum for the GLITCH Game Testers research project to bePalabras claves:Game Development, Games, Games Education, Programming, Programming CompetencyAutores:Betsy James DiSalvo, Guzdial M., Simmons S.Fuentes:scopusSaving Face While Geeking Out: Video Game Testing as a Justification for Learning Computer Science
ArticleAbstract: Why would individuals who are capable of learning opt not to? Learning is important for stability anPalabras claves:Autores:Betsy James DiSalvo, Bruckman A.S., Guzdial M., Mcklin T.Fuentes:scopus