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Australasian Journal of Educational Technology(1)
International Journal on Interactive Design and Manufacturing(1)
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Escuelas y sus actividades; educación especial(3)
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scopus(3)
Gamification: a new key for enhancing engagement in MOOCs on energy?
ArticleAbstract: Gamification is an innovative educational strategy that uses elements of games for educational purpoPalabras claves:Educational Innovation, engagement, Gamification, higher education, XMOOCAutores:Maria Soledad Ramirez-Montoya, Mena J., Rincón-Flores E.G.Fuentes:scopusThe scale of digital competence and utilization of open educational resources (CD-REA): Factors associated with competence in bimodal university teachers
ArticleAbstract: In this research, the CD-REA scale is employed to measure the digital competence of information andPalabras claves:Construct validity, factor analysis, Open educational resources, Teacher digital competences, Variance analysisAutores:Maria Soledad Ramirez-Montoya, Mena J., Paola Sarango-Lapo, Real E.Fuentes:scopusThe use of gamification in xMOOCs about energy: Effects and pbkp_redictive models for participants' learning
ArticleAbstract: Open access education has significantly grown in strength as a new way of fostering innovation in scPalabras claves:Gamification in education, Gamified challenge, higher education, MOOCs, Teaching methodsAutores:Maria Soledad Ramirez-Montoya, Mena J., Rincón-Flores E.G., Velarde R.R.Fuentes:scopus