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scopus(5)
A comparison of guiding techniques for out-of-view objects in full-coverage displays
Conference ObjectAbstract: Full-coverage displays can place visual content anywhere on the interior surfaces of a room (e.g., aPalabras claves:Full-coverage displays, Guiding, Smart rooms, Spatial notification, Target finding, WedgesAutores:Carson I., Gutwin C., Miguel A. Nacenta, Petford J.Fuentes:scopusPerspective cursor: Perspective-based interaction for multi-display environments
Conference ObjectAbstract: Multi-display environments and smart meeting rooms are now becoming more common. These environmentsPalabras claves:Direct-manipulation interfaces, Laser pointing, Multi-display interaction techniques, Multi-monitor environmentsAutores:Champoux B., Gutwin C., Miguel A. Nacenta, Sallam S., Subramanian S.Fuentes:scopusPointing all around you: Selection performance of mouse and ray-cast pointing in full-coverage displays
Conference ObjectAbstract: As display environments become larger and more diverse - now often encompassing multiple walls and rPalabras claves:Full-coverage displays, Immersive spaces, Laser pointing, Multi-display environments, Pointing, targetingAutores:Gutwin C., Miguel A. Nacenta, Petford J.Fuentes:scopusTargeting across displayless space
Conference ObjectAbstract: Multi-monitor displays and multi-display environments are now common. Cross-display cursor movement,Palabras claves:Displayless space, Halo, Mouse ether, Multi-display environments, Multi-monitor, Off-screen feedback, STITCHINGAutores:Gutwin C., Mandryk R.L., Miguel A. NacentaFuentes:scopusThe effects of tactile feedback and movement alteration on interaction and awareness with digital embodiments
Conference ObjectAbstract: Collaborative tabletop systems can employ direct touch, where people's real arms and hands manipulatPalabras claves:awareness, COORDINATION, Embodiments, Tabletop groupwareAutores:Doucette A., Gutwin C., Mandryk R.L., Miguel A. Nacenta, Pavlovych A.Fuentes:scopus