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An overview of the gaming industry across nations: using analytics with power BI to forecast and identify key influencers
ArticleAbstract: Esports has seen a phenomenal explosion in popularity in recent years, gaining increasing interest fPalabras claves:analytics, eSports, forecasting, Games, Power BIAutores:Angel Torres Toukoumidis, González-Moreno S.E., Palma-Ruiz J.M., Valles-Baca H.G.Fuentes:googlescopusGamification in MOOC Context. Documentary Analysis
Conference ObjectAbstract: Massive Online Open Courses (MOOC) have been set up as an alternative for teaching during the pandemPalabras claves:Digitalization, Emerging technologies, Gamification, Learning, Mooc, PlatformsAutores:Angel Torres Toukoumidis, González-Moreno S.E., Palma-Ruiz J.M.Fuentes:googlescopusKnowledge management in the esports industry: Sustainability, continuity, and achievement of competitive results
ArticleAbstract: The increasing popularity and exponential growth of esports as a worldwide phenomenon has created aPalabras claves:eSports, GAMING, KNOWLEDGE MANAGEMENT, Latin America, spain, STRATEGIES, SWOT analysis, Value chain playersAutores:Fierro-Ramírez L.A., José Manuel Saiz-Alvarez, Palma-Ruiz J.M., Valles-Baca H.G.Fuentes:googlescopus