Mostrando 7 resultados de: 7
Publisher
IEEE Global Engineering Education Conference, EDUCON(2)
Annual Conference on Innovation and Technology in Computer Science Education, ITiCSE(1)
CEUR Workshop Proceedings(1)
Multimedia Tools and Applications(1)
Proceedings - Frontiers in Education Conference, FIE(1)
Área temáticas
Ciencias de la computación(3)
Escuelas y sus actividades; educación especial(3)
Educación(2)
Funcionamiento de bibliotecas y archivos(2)
Programación informática, programas, datos, seguridad(2)
Augmented reality with algorithm animation and their effect on students’ emotions
ArticleAbstract: Algorithm animations are a resource that assists in learning algorithms by visually displaying the bPalabras claves:Algorithm animation, Augmented reality, Dijkstra's algorithm, emotionsAutores:Mónica Daniela Gomez Rios, Monica Gómez Ríos, Paredes-Velasco M., Velazquez-Iturbide J.A.Fuentes:googlescopusAnalysis of the emotions experienced by learning greedy algorithms with augmented reality
Conference ObjectAbstract: Students have difficulties in understanding algorithm subjects, in particular how the source code ofPalabras claves:Augmented reality, emotions, greedy algorithm, LearningAutores:Mónica Daniela Gomez Rios, Paredes-Velasco M., Velazquez-Iturbide J.A.Fuentes:scopusA systematic review of the use of Bloom's taxonomy in computer science education
Conference ObjectAbstract: Bloom's taxonomy is a model that allows characterizing students' learning achievements. It is frequePalabras claves:Bloom's taxonomy, computer science education, DifficultiesAutores:Susana Masapanta-Carrión, Velazquez-Iturbide J.A.Fuentes:googlescopusEvaluating instructors’ classification of programming exercises using the revised Bloom’s taxonomy
Conference ObjectAbstract: It is a well-known fact that different instructors understand Bloom’s taxonomy differently, thus thePalabras claves:Bloom’s Taxonomy, Computing science education, Instructors’ trainingAutores:Susana Masapanta-Carrión, Velazquez-Iturbide J.A.Fuentes:googlescopusDigital education in the classroom
Conference ObjectAbstract: Educational technology is very powerful. It allows not only to overcome distance and time, but alsoPalabras claves:BLENDED LEARNING, Digital Education, flipped Classroom, Misconceptions, MOOCs, OER, Remote labs, Serious Games, SPOCsAutores:E. Tovar, Fernandez-Manjon B., Gil M.C., Kloos C.D., Rodriguez P., Velazquez-Iturbide J.A.Fuentes:scopusReplication in Ecuador of a multinational study on performance of programming students
Conference ObjectAbstract: We present a replication at ESPOCH (an Ecuadorian university) of the well-known multinational, multiPalabras claves:computer science education, Multinational studies, Novice students, Programming, Students' difficultiesAutores:Eduardo Villa-Villa, Germania Del Roció Veloz-Remache, Jorge Ariel Menéndez-Verdecía, Julio Santillan-Castillo, Velazquez-Iturbide J.A.Fuentes:scopusReplication of an Evaluation of Teacher Training in the Classification of Programming Exercises Using Bloom's Taxonomy
Conference ObjectAbstract: Repositories are a key resource for instructors and students interested in accessing high-quality exPalabras claves:Bloom's taxonomy, computer science education, CS1, educators' training, programming exercisesAutores:Susana Masapanta-Carrión, Velazquez-Iturbide J.A.Fuentes:googlescopus