Mostrando 3 resultados de: 3
Filtros aplicados
Área temáticas
Producción(3)
Geografía y viajes(2)
Salud y seguridad personal(2)
Dirección general(1)
Factores que afectan al comportamiento social(1)
Área de conocimiento
Comunicación(1)
Origen
scopus(3)
Gamification and proenvironmental performance: could tourists return home with more sustainable habits?
ArticleAbstract: Purpose: This study aims to demonstrate that gamification applied to an environmental behavior can cPalabras claves:Altruism, Destination reputation, Habit cycle, MOTIVATIONAutores:Aguiar-Castillo L., Rafael Pérez-Jiménez, Rajendra-Teli S.Fuentes:scopusGamification as an approach to promote tourist recycling behavior
ArticleAbstract: Recycling behavior is an issue that affects the sustainability of many seasonal destinations. The EUPalabras claves:Gamification, Recycling behavior, Tourism destination reputationAutores:Aguiar-Castillo L., Clavijo-Rodriguez A., De Saá-Pérez P., Rafael Pérez-JiménezFuentes:scopusSurvey on optical wireless communications-based services applied to the tourism industry: Potentials and challenges
ReviewAbstract: In this paper, we explore the potential applications of Optical Wireless Communications in the touriPalabras claves:Internet of behavior, Optical camera commu-nications, Optical Wireless Communications, Smart destination, TOURISM, visible light communicationsAutores:Aguiar-Castillo L., Guerra V., Rabadan-Borjes J.A., Rafael Pérez-Jiménez, Torres J.R.Fuentes:scopus