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Gamification and proenvironmental performance: could tourists return home with more sustainable habits?
ArticleAbstract: Purpose: This study aims to demonstrate that gamification applied to an environmental behavior can cPalabras claves:Altruism, Destination reputation, Habit cycle, MOTIVATIONAutores:Aguiar-Castillo L., Rafael Pérez-Jiménez, Rajendra-Teli S.Fuentes:scopusGamification as an approach to promote tourist recycling behavior
ArticleAbstract: Recycling behavior is an issue that affects the sustainability of many seasonal destinations. The EUPalabras claves:Gamification, Recycling behavior, Tourism destination reputationAutores:Aguiar-Castillo L., Clavijo-Rodriguez A., De Saá-Pérez P., Rafael Pérez-JiménezFuentes:scopus