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Article(2)
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Journal of Hospitality and Tourism Technology(1)
Journal of Hospitality, Leisure, Sport and Tourism Education(1)
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Educación de adultos(1)
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scopus(2)
Gamification and proenvironmental performance: could tourists return home with more sustainable habits?
ArticleAbstract: Purpose: This study aims to demonstrate that gamification applied to an environmental behavior can cPalabras claves:Altruism, Destination reputation, Habit cycle, MOTIVATIONAutores:Aguiar-Castillo L., Rafael Pérez-Jiménez, Rajendra-Teli S.Fuentes:scopusGamification as a motivation strategy for higher education students in tourism face-to-face learning
ArticleAbstract: The purpose of this research was to examine the aspects that motivate a student's intention to use aPalabras claves:educational technology, Gamification, Intention to Use, MOTIVATION, University StudentsAutores:Aguiar-Castillo L., De Saá-Pérez P., Hernández-López L., Rafael Pérez-JiménezFuentes:scopus