Palabras claves: DUXU, Educational application, Empowerment of girls, Gender inclusion, GPII, Mobile learning, Pocket code, Programming, STEM, Teenage girls
Autores: Beltrán M.E., María Teresa Arredondo, Petri A., Rios S.D.L., Schindler C., Slany W., Spieler B., Umpierrez M.F.C., Ursa Y.