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International Journal of Innovative Computing, Information and Control(4)
Communications in Computer and Information Science(1)
Information Technology and Libraries(1)
Proceedings - 10th IEEE International Conference on Advanced Learning Technologies, ICALT 2010(1)
Proceedings of the 10th International Conference on Information Integration and Web-based Applications and Services, iiWAS 2008(1)
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scopus(12)
An evolutive process to convert glossaries into ontologies
ArticleAbstract: This paper describes a method to generate ontologies from glossaries of terms. The proposed method pPalabras claves:Autores:de-Marcos L., Gutirrez De Mesa J.A., Javier Martínez J., José R. Hilera, Pages C.Fuentes:scopusA multidisciplinary computer science master program
Conference ObjectAbstract: This paper presents the University of Alcala attempt to join computer science and information enginePalabras claves:computer science education, CURRICULUM, Information systems educationAutores:de-Blas J.M., de-Marcos L., Gutirrez De Mesa J.A., José R. Hilera, Plata R.B., Salvador Otón TortosaFuentes:scopusA system for adaptation of educational contents to learners and their mobile device
Conference ObjectAbstract: In this paper we propose a system that allows to adapt educational contents to learners, based on thPalabras claves:Adaptation, Learning objects, m-learning, MOBILE DEVICESAutores:de-Marcos L., García A., Garcia-Lopez E., Gutierrez-Martinez J.M., Gutirrez De Mesa J.A., José R. Hilera, Martinez J.J., Plata R.B., Salvador Otón TortosaFuentes:scopusGenetic algorithms for courseware engineering
ArticleAbstract: The process for creating learning contents using reusable learning objects (LOs) can be broken downPalabras claves:Courseware engineering, e-Learning, Evolutionary computation, Genetic Algorithm, learning object, SequencingAutores:de-Marcos L., Gutierrez-Martinez J.M., Gutirrez De Mesa J.A., José R. Hilera, Martinez J.J., Plata R.B., Salvador Otón TortosaFuentes:scopusExperiences in the use of mobile games to improve programming skills in computer engineering
ArticleAbstract: This paper presents an experience in the use of technologies and mobile games to improve programmingPalabras claves:java, Learning, mobile gamesAutores:de-Marcos L., Gutierrez-Martinez J.M., Gutirrez De Mesa J.A., Jiménez M.L., José R. Hilera, Martinez J.J., Plata R.B., Salvador Otón TortosaFuentes:scopusImplementing standard reference models for e-learning systems
Conference ObjectAbstract: Active development in the field of e-Learning has led to multiple organizations and specifications tPalabras claves:e-Learning, Federated search, Learning management system (LMS), learning object, repositoryAutores:de-Blas J.M., de-Marcos L., Gutierrez-Martinez J.M., Gutirrez De Mesa J.A., José R. Hilera, Martinez J.J., Plata R.B., Salvador Otón TortosaFuentes:scopusInteroperability between visual UML design applications and authoring tools for learning design
ArticleAbstract: A learning design is the result of the description of a teaching-learning process. It implies the coPalabras claves:Learning design, UML, XMLAutores:de-Marcos L., Gutiérrez Salvador Otón J.M., Gutirrez De Mesa J.A., Jiménez M.L., José R. Hilera, Martinez J.J., Plata R.B.Fuentes:scopusLONS: Learning Object Negotiation System
Conference ObjectAbstract: This system comes up as a result of the increase of e-learning systems. It manages all relevant moduPalabras claves:digital rights, e-Learning, LMS, ODRL, payment, WEB SERVICESAutores:de-Marcos L., García A., Garcia-Lopez E., Gutierrez-Martinez J.M., Gutirrez De Mesa J.A., José R. Hilera, Martinez J.J., Plata R.B., Salvador Otón TortosaFuentes:scopusTransforming UML-activity diagrams into imslearning design manifests using XMI and XSL
Conference ObjectAbstract: This paper presents XSL source code to automatically produce a Unit of Learning manifest with a stanPalabras claves:Activity diagram, IMS-LD, Learning design, UML, XMI, XSLTAutores:de-Marcos L., García A., Garcia-Lopez E., Gutierrez-Martinez J.M., Gutirrez De Mesa J.A., José R. Hilera, Martinez J.J., Plata R.B., Salvador Otón TortosaFuentes:scopusService oriented architecture for the implementation of distributed repositories of learning objects
ArticleAbstract: Nowadays there are two key factors for e-learning implementation: the reusability of learning objectPalabras claves:e-Learning, Learning objects, repository, SQI, StandardsAutores:de-Marcos L., Gutierrez-Martinez J.M., Gutirrez De Mesa J.A., Jiménez M.L., José R. Hilera, Martinez J.J., Ortiz A., Plata R.B., Salvador Otón TortosaFuentes:scopus