Mostrando 8 resultados de: 8
Filtros aplicados
Publisher
International Journal of Innovative Computing, Information and Control(4)
CEUR Workshop Proceedings(1)
ITiCSE'10 - Proceedings of the 2010 ACM SIGCSE Annual Conference on Innovation and Technology in Computer Science Education(1)
Procedia Computer Science(1)
Proceedings - 10th IEEE International Conference on Advanced Learning Technologies, ICALT 2010(1)
Área temáticas
Ciencias de la computación(4)
Escuelas y sus actividades; educación especial(3)
Funcionamiento de bibliotecas y archivos(3)
Filosofías griegas presocráticas(1)
Juegos de habilidad de interior(1)
An example of application in mobile learning technologies
Conference ObjectAbstract: In the present society of the knowledge it is undeniable that the use of the mobile devices is increPalabras claves:Autores:Gutierrez-Martinez J.M., Gutirrez De Mesa J.A., Jiménez M.L., José R. Hilera, Martinez J.J., Pages C., Plata R.B., Salvador Otón TortosaFuentes:scopusA mobile learning tool to deliver online questionnaires
Conference ObjectAbstract: This paper presents a new mobile application designed for auto-assessment that allows students to tePalabras claves:e-Learning, Mobile learning (m-learning), self-assessmentAutores:de-Marcos L., Espinosa S., García A., Garcia-Lopez E., Gutierrez-Martinez J.M., Gutirrez De Mesa J.A., José R. Hilera, Martinez J.J., Martínez M., Plata R.B., Salvador Otón Tortosa, Vilar E.Fuentes:scopusGenetic algorithms for courseware engineering
ArticleAbstract: The process for creating learning contents using reusable learning objects (LOs) can be broken downPalabras claves:Courseware engineering, e-Learning, Evolutionary computation, Genetic Algorithm, learning object, SequencingAutores:de-Marcos L., Gutierrez-Martinez J.M., Gutirrez De Mesa J.A., José R. Hilera, Martinez J.J., Plata R.B., Salvador Otón TortosaFuentes:scopusExperiences in the use of mobile games to improve programming skills in computer engineering
ArticleAbstract: This paper presents an experience in the use of technologies and mobile games to improve programmingPalabras claves:java, Learning, mobile gamesAutores:de-Marcos L., Gutierrez-Martinez J.M., Gutirrez De Mesa J.A., Jiménez M.L., José R. Hilera, Martinez J.J., Plata R.B., Salvador Otón TortosaFuentes:scopusE-Learning contents automatic conversion
ArticleAbstract: In this paper, an automatic transformation tool between different content packaging specifications iPalabras claves:Content packaging, IMS, SCORM, TransformationAutores:de-Blas J.M., de-Marcos L., Garcia-Cabot A., Garcia-Lopez E., Gutierrez-Martinez J.M., Gutirrez De Mesa J.A., José R. Hilera, Martinez J.J., Plata R.B., Salvador Otón TortosaFuentes:scopusTowards a Fuzzy Cognitive Map for Opinion Mining
Conference ObjectAbstract: In this paper, we propose a Fuzzy Cognitive Map (FCM) to opinion mining, with special attention to mPalabras claves:Fuzzy Cognitive Maps, media manipulation, Opinion conformation, opinion miningAutores:Danilo Chavez. Orcid, Gutirrez De Mesa J.A., Jorge Cordero, José Lisandro Aguilar Castro, Sánchez H., Terán O.Fuentes:googlescopusService oriented architecture for the implementation of distributed repositories of learning objects
ArticleAbstract: Nowadays there are two key factors for e-learning implementation: the reusability of learning objectPalabras claves:e-Learning, Learning objects, repository, SQI, StandardsAutores:de-Marcos L., Gutierrez-Martinez J.M., Gutirrez De Mesa J.A., Jiménez M.L., José R. Hilera, Martinez J.J., Ortiz A., Plata R.B., Salvador Otón TortosaFuentes:scopusTool for generation IMS-QTI v2.1 files with JavaServer faces
Conference ObjectAbstract: This paper presents a web tool that uses JavaServer Faces to design questions graphically, to test tPalabras claves:asessment, Evaluation, IMS-QTI, Standard, TESTAutores:de-Marcos L., García A., Garcia-Lopez E., Gutierrez-Martinez J.M., Gutirrez De Mesa J.A., José R. Hilera, Martinez J.J., Plata R.B., Salvador Otón TortosaFuentes:scopus