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3D Printing for STEAM Education
Conference ObjectAbstract: 3D printing has been considered a disruptive technology and its impact on education with the generatPalabras claves:3D printer, Education, STEAM educationAutores:Hugo Arias-Flores, Jorge Rolando Alvarez Tello, Mireya Zapata-RodríguezFuentes:googlescopusDesigning assistive technologies for children with disabilities: A case study of a family living with a daughter with intellectual disability
Conference ObjectAbstract: Children with disabilities are one of the most vulnerable groups of the population. They experiencePalabras claves:ASSISTIVE TECHNOLOGY, Children with Disabilities, ict, quality of lifeAutores:Hugo Arias-Flores, Ileana Altamirano, Janio Jadán-Guerrero, Johann JadánFuentes:scopusQ’inqu: Inclusive Board Game for the Integration of People with Disabilities
Conference ObjectAbstract: The educational inclusion of people with disabilities continues to be a great challenge for society.Palabras claves:Board game, Disability, Educational Inclusion, Educational Innovation, Family inclusion, Q’inquAutores:Hugo Arias-Flores, Ileana Altamirano, Janio Jadán-GuerreroFuentes:scopusProviding Access to Educational TV for Children Using RFID Technology
Conference ObjectAbstract: Television is a communication medium found in most homes, facilitating accessibility to educationalPalabras claves:Educational television, Remote Control, RFID technologyAutores:Hugo Arias-Flores, Jorge Rolando Alvarez Tello, Mireya Zapata-RodríguezFuentes:googlescopus