Mostrando 10 resultados de: 11
Publisher
SANGOLQUÍ / ESPE / 2007(2)
2017 IEEE International Conference on Mechatronics and Automation, ICMA 2017(1)
2021 10th International Conference on Educational and Information Technology, ICEIT 2021(1)
ICEIS 2016 - Proceedings of the 18th International Conference on Enterprise Information Systems(1)
IEEE International Conference on Power, Control, Signals and Instrumentation Engineering, ICPCSI 2017(1)
Área temáticas
Ciencias de la computación(5)
Escuelas y sus actividades; educación especial(4)
Funcionamiento de bibliotecas y archivos(4)
Métodos informáticos especiales(4)
Física aplicada(2)
Análisis, diseño y construcción de un curso de Microsoft Project on-line a nivel básico
Bachelor ThesisAbstract: El presente trabajo de grado consiste en la elaboración de un curso de microsoft project on line medPalabras claves:educacion, INFORMÁTICA, internet, Sistemas De Información, softwareAutores:Ivan Fernando Alomoto Landeta, Margarita ZambranoFuentes:rraaeAnálisis, diseño, desarrollo e implementación de software educativo multimedia para la Escuela Fiscal Mixta Federico González Suárez para el sexto año de educación básica en el módulo de lenguaje y comunicación, la unidad de comunicación oral
Bachelor ThesisAbstract: El presente documento es el reflejo del proceso de desarrollo que ha tenido el sistema EXPRESIÓN, elPalabras claves:Educación básica, INFORMÁTICA, Ingeniería en Sistemas, SISTEMAS MULTIMEDIA, softwareAutores:Margarita Zambrano, Roberto Carlos Narváez VillamarínFuentes:rraaeActive Learning of Programming as a Complex Subject Applying Problem-Based Learning for Computational Thinking Development Model (CTPBL) in High School
Conference ObjectAbstract: The objective of this study is to stimulate the conceptual, procedural and attitudinal development oPalabras claves:Active learning, Computational physics, CTPBL model, Extreme programming, Instructional design, MEAN stack webAutores:CÉSAR VILLACÍS, David Alvarado, JUAN FERNANDO GALARRAGA HURTADO, Margarita ZambranoFuentes:googlescopusActive learning of programming as a complex technology applying problem solving, programming case study and onlinegdb compiler
Conference ObjectAbstract: The aim of this study is to stimulate the conceptual, procedural and attitudinal understanding of tePalabras claves:Active learning, CROA Methodology, Learning objects, Online Learning Platforms, OnlineGDB compiler, OOHDM Method, Problem solvingAutores:CÉSAR VILLACÍS, David Alvarado, Diego Pérez, Johanna Guijarro, Margarita Zambrano, Oyelere S.S., Prajapati N., Verónica CarvajalFuentes:scopusDesign and implementation of complex systems using Mechatronics and Cyber-Physical Systems approaches
Conference ObjectAbstract: This research has been leveraged in a conceptual framework which presents the relationships betweenPalabras claves:Complex systems, cyber-physical systems, Design methodology, Mechatronics Systems design, UGVAutores:CÉSAR VILLACÍS, Jonathan Naranjo, JUAN FERNANDO GALARRAGA HURTADO, Luis Fernando Escobar, Margarita Zambrano, Nicolas Carvajal, Oswaldo Alexander Ibarra JácomeFuentes:scopusOn the development of strategic games based on a Semiotic analysis: A case study of an optimized Tic-Tac-Toe
Conference ObjectAbstract: A picture can express something instead of having a thousand words that cannot do it. This phrase, wPalabras claves:Artificial Intelligence, Semiotic models for videogames, semiotics, Tic-Tac-Toe, VIDEOGAMESAutores:Ana Tacuri, CÉSAR VILLACÍS, Édgar Salguero Dorokhin, Hernán Aules, Margarita Zambrano, Mónica Santillán Trujillo, Walter FuertesFuentes:scopusOnline Course of Reading-Writing and Multimedia Application with Virtual Assistants for Schools
Conference ObjectAbstract: Reading and writing are important parts of everyone's life as it develops the capacity for reflectioPalabras claves:CROA Methodology, Multimedia for Education, Online Course, OOHDM Methodology, Reading and writingAutores:CÉSAR VILLACÍS, Diego Pérez, Jenny A. Ruiz R, Johanna Guijarro, Margarita Zambrano, Verónica CarvajalFuentes:scopusIntelligent agents, voice and facial recognition applied in videogames in order to stimulate cognitive development of children - A case study of Tictactoe in 3D
Conference ObjectAbstract: Multiple products of the video game industry have been widely used in a variety of educational procePalabras claves:Cognitive development, face recognition, Game-based learning, intelligent agents, videogame, Voice recognitionAutores:CÉSAR VILLACÍS, Freddy Pilaluisa, Hernán Aules, Margarita Zambrano, Theofilos Toulkeridis, Walter FuertesFuentes:scopusSerious 3D Game over a Cluster Computing for Situated Learning of Traffic Signals
Conference ObjectAbstract: This research presents a serious 3D game over a computer cluster that allows the learning of trafficPalabras claves:Artificial Intelligence, driving simulator, pedestrian simulation, road safety education., serious 3D gameAutores:Carlos Proaño, CÉSAR VILLACÍS, JUAN FERNANDO GALARRAGA HURTADO, Margarita Zambrano, Mario G. Almache C, Víctor Proaño, Walter FuertesFuentes:scopusReal-time flight simulator construction with a network for training pilots using mechatronics and cyber-physical system approaches
Conference ObjectAbstract: This study is about the process of designing and implementing a low-cost flight simulator as a complPalabras claves:Cyber-physical system, Flight simulator, Flight training, mechatronics, Real time simulation, Stewart platformAutores:Catherine Marie Burns, CÉSAR VILLACÍS, Fabián Romero, Iván Rodríguez, Luis Fernando Escobar, Margarita Zambrano, Mario Navarrete, Ramiro Benavides, Santiago Chamorro, Walter Fuertes, Walter Marcelo Fuertes-DíazFuentes:googlescopus