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Subtipo de publicación
Conference Object(2)
Publisher
Proceedings - 2017 International Conference on Virtual Reality and Visualization, ICVRV 2017(1)
Proceedings - 2019 International Conference on Virtual Reality and Visualization, ICVRV 2019(1)
Origen
scopus(2)
Vegetation rendering optimization for virtual reality systems
Conference ObjectAbstract: As a result of the continuous evolution of virtual reality, using game engine for VR systems developPalabras claves:Culling algorithm, Game engine, Levels of detail (LOD), Optimization, RENDERING, Virtual RealityAutores:Chen Y., Espinoza Castro Danny Alberto, Luo X., Salazar Vaca Maria Gabriela, Zhang Z.Fuentes:scopusRealistic behavior of virtual citizens through procedural animation
Conference ObjectAbstract: Three-dimensional and virtual technologies develop rapidly, tools such as animation of virtual charaPalabras claves:Procedural Animation, Simulation, Virtual charactersAutores:Espinoza Castro Danny Alberto, Lozano-Garzon C., Luo X., Newball A.A.N., Zuniga-Canon C.Fuentes:scopus