Mostrando 10 resultados de: 18
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Conference Object(18)
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Proceedings - IEEE International Symposium on Distributed Simulation and Real-Time Applications, DS-RT(2)
2016 3rd International Conference on eDemocracy and eGovernment, ICEDEG 2016(1)
2017 4th International Conference on eDemocracy and eGovernment, ICEDEG 2017(1)
2017 IEEE International Conference on Mechatronics and Automation, ICMA 2017(1)
2018 IEEE Colombian Conference on Communications and Computing, COLCOM 2018 - Proceedings(1)
Área temáticas
Ciencias de la computación(10)
Métodos informáticos especiales(5)
Funcionamiento de bibliotecas y archivos(4)
Física aplicada(4)
Escuelas y sus actividades; educación especial(3)
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Ciencias de la computación(5)
Ciencia ambiental(4)
Tecnología educativa(4)
Red de sensores inalámbricos(3)
Contaminación del aire(2)
Origen
google(10)
A Low-Cost IoT Application for the Urban Traffic of Vehicles, Based on Wireless Sensors Using GSM Technology
Conference ObjectAbstract: Congestion of vehicular traffic in the cities with the highest population density results into a higPalabras claves:Arduino platform, celular network, Congestion of vehicular traffic, Data Mining, IoT monitoring, Wireless sensorsAutores:Alejandra Abad, CÉSAR VILLACÍS, Hernán Aules, Hugo Nugra, JUAN FERNANDO GALARRAGA HURTADO, Theofilos Toulkeridis, Walter FuertesFuentes:scopusA proposal of an entity name recognition algorithm to integrate governmental databases
Conference ObjectAbstract: Based on the analysis of existing name recognition techniques, an improvement in efficiency of suchPalabras claves:entity named recognition, name matching, natural language process, phonetic matching techniquesAutores:CÉSAR VILLACÍS, Delgado J., Fidel Castro, JUAN FERNANDO GALARRAGA HURTADO, Theofilos Toulkeridis, Walter Fuertes, Walter Marcelo Fuertes-DíazFuentes:googlescopusActive Learning of Programming as a Complex Subject Applying Problem-Based Learning for Computational Thinking Development Model (CTPBL) in High School
Conference ObjectAbstract: The objective of this study is to stimulate the conceptual, procedural and attitudinal development oPalabras claves:Active learning, Computational physics, CTPBL model, Extreme programming, Instructional design, MEAN stack webAutores:CÉSAR VILLACÍS, David Alvarado, JUAN FERNANDO GALARRAGA HURTADO, Margarita ZambranoFuentes:googlescopusActive learning of programming as a complex technology applying problem solving, programming case study and onlinegdb compiler
Conference ObjectAbstract: The aim of this study is to stimulate the conceptual, procedural and attitudinal understanding of tePalabras claves:Active learning, CROA Methodology, Learning objects, Online Learning Platforms, OnlineGDB compiler, OOHDM Method, Problem solvingAutores:CÉSAR VILLACÍS, David Alvarado, Diego Pérez, Johanna Guijarro, Margarita Zambrano, Oyelere S.S., Prajapati N., Verónica CarvajalFuentes:scopusDesign and implementation of complex systems using Mechatronics and Cyber-Physical Systems approaches
Conference ObjectAbstract: This research has been leveraged in a conceptual framework which presents the relationships betweenPalabras claves:Complex systems, cyber-physical systems, Design methodology, Mechatronics Systems design, UGVAutores:CÉSAR VILLACÍS, Jonathan Naranjo, JUAN FERNANDO GALARRAGA HURTADO, Luis Fernando Escobar, Margarita Zambrano, Nicolas Carvajal, Oswaldo Alexander Ibarra JácomeFuentes:scopusDistributed system as internet of things for a new low-cost, air pollution wireless monitoring on real time
Conference ObjectAbstract: We have developed a low-cost wireless monitoring system, that enables air quality referential paramePalabras claves:agile methodologies, air pollution, Arduino, DISTRIBUTED SYSTEMS, Electronic sensors, IOT, REAL TIMEAutores:CÉSAR VILLACÍS, Diego Carrera, Edgar P. Torres, Hernán Aules, JUAN FERNANDO GALARRAGA HURTADO, Theofilos Toulkeridis, Walter Fuertes, Walter Marcelo Fuertes-DíazFuentes:googlescopusMulti-player educational video game over cloud to stimulate logical reasoning of children
Conference ObjectAbstract: This research is about how to create an educational video game whose main purpose is to stimulate loPalabras claves:3D, Artificial Intelligence, CLOUD COMPUTING, Cognitive development, educational video games, MMOGAutores:Andrés Felipe Bustamante, Carlos Procel, CÉSAR VILLACÍS, Daniel Almachi, Susana Fuertes, Theofilos Toulkeridis, Walter Fuertes, Walter Marcelo Fuertes-DíazFuentes:googlescopusOn the development of an electronic invoicing solution to integrate SMEs with a tax-collection egovernment-platform
Conference ObjectAbstract: Electronic invoicing is a control mechanism that provides validity in terms of legal as well as taxPalabras claves:E-government, E-invoicing, smes, Software as a service, Tax Collection, Unified Modelling LanguageAutores:Abraham Matus, CÉSAR VILLACÍS, Ernesto Guerra, Hernán Aules, Mónica Gómez, Theofilos Toulkeridis, Walter Fuertes, Walter Marcelo Fuertes-DíazFuentes:googlescopusOn the development of strategic games based on a Semiotic analysis: A case study of an optimized Tic-Tac-Toe
Conference ObjectAbstract: A picture can express something instead of having a thousand words that cannot do it. This phrase, wPalabras claves:Artificial Intelligence, Semiotic models for videogames, semiotics, Tic-Tac-Toe, VIDEOGAMESAutores:Ana Tacuri, CÉSAR VILLACÍS, Édgar Salguero Dorokhin, Hernán Aules, Margarita Zambrano, Mónica Santillán Trujillo, Walter FuertesFuentes:scopusOnline Course of Reading-Writing and Multimedia Application with Virtual Assistants for Schools
Conference ObjectAbstract: Reading and writing are important parts of everyone's life as it develops the capacity for reflectioPalabras claves:CROA Methodology, Multimedia for Education, Online Course, OOHDM Methodology, Reading and writingAutores:CÉSAR VILLACÍS, Diego Pérez, Jenny A. Ruiz R, Johanna Guijarro, Margarita Zambrano, Verónica CarvajalFuentes:scopus