Mostrando 10 resultados de: 13
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Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)(10)
ACM International Conference Proceeding Series(1)
Iberian Conference on Information Systems and Technologies, CISTI(1)
Lecture Notes in Electrical Engineering(1)
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Augmented reality as a new marketing strategy
Conference ObjectAbstract: This article proposes the development of an augmented reality application that allows the user to prPalabras claves:Arkit, Augmented reality, MARKETING, Swift4, TECHNOLOGY, UnityAutores:Aldrin G. Acosta, Cristian Gallardo, Irma E. Chango, Jaime Santana, Julio Andrés Tapia, Sandy P. Rodríguez, Víctor Hugo Andaluz, Washington X. QuevedoFuentes:googlescopusOil processes VR training
Conference ObjectAbstract: In this paper a virtual reality solution is developed to emulate the environment and the operationsPalabras claves:Oil processes, Virtual reality immersive training, Virtual trainingAutores:Daniel Castillo-Carrión, Jorge Mora-Aguilar, José L. Amaquiña, María Perez, Roberto Javier Miranda Coronel, Víctor Hugo Andaluz, Washington X. QuevedoFuentes:googlescopusImmersive industrial process environment from a P&ID diagram
Conference ObjectAbstract: This work presents the development of an interactive and intuitive three-dimensional Human Machine IPalabras claves:Flow control, Industrial virtual interface, UnityAutores:Catherine Gálvez, Edwin Pruna, Fabián A. Álvarez, Fernando A. Chicaiza, Gabriel Corrales, Galo Ávila, Jorge S. Sánchez, Oscar B. Arteaga, Víctor Hugo Andaluz, Washington X. QuevedoFuentes:scopusPerformance Evaluation of WebGL and WebVR Apps in VR Environments
Conference ObjectAbstract: This paper presents an evaluation of devices and browsers performance when executing web applicationPalabras claves:Virtual Reality, WebGl, WebVRAutores:Mateo A. Parreño, Miguel Alfredo Gaibor Saltos, Paúl Francisco Baldeón Egas, Renato Toasa, Washington X. QuevedoFuentes:googlescopusPerformance of WebGL standard for displaying 3D applications on mobile devices
Conference ObjectAbstract: The development of 3D applications for consumption in browsers involves the use of the WebGL standarPalabras claves:3D model, browsers, devices, performance, WebGlAutores:Carla Cristina Florez, Galora F.J., Renato Toasa, Washington X. QuevedoFuentes:scopusTraining for bus bodywork in virtual reality environments
Conference ObjectAbstract: This document presents a virtual training system oriented for learning of electric welding applied tPalabras claves:Bodyworks assembly, Electric welding, Virtual RealityAutores:Danny F. Herrera, Jhon A. Balseca, S. Bolívar Acosta, Víctor Hugo Andaluz, Washington X. QuevedoFuentes:scopusTransparency of a bilateral tele-operation scheme of a mobile manipulator robot
Conference ObjectAbstract: This work presents the design of a bilateral tele-operation system for a mobile manipulator robot, aPalabras claves:Augmented reality, Bilateral tele-operation, mobile manipulator, transparency, Virtual RealityAutores:Cristian Gallardo, Fernando A. Chicaiza, Jorge S. Sánchez, JORGE SAUL SANCHEZ MOSQUERA, José Varela-Aldás, Oscar B. Arteaga, Víctor Hugo Andaluz, Washington X. QuevedoFuentes:googlescopusUnity3D virtual animation of robots with coupled and uncoupled mechanism
Conference ObjectAbstract: This paper presents the development of the animation of robots in virtual reality environments, whosPalabras claves:Coupled and uncoupled mechanism, Robot simulation, UNITY3D, Virtual RealityAutores:Cristian Gallardo, Fernando A. Chicaiza, Jonnathan I. Chamba, Jorge S. Sánchez, JORGE SAUL SANCHEZ MOSQUERA, José Varela-Aldás, Luis F. Cepeda, Paúl P. Romero, Víctor Hugo Andaluz, Washington X. QuevedoFuentes:googlescopusUnity3D-MATLAB simulator in real time for robotics applications
Conference ObjectAbstract: This paper presents the implementation of a new 3D simulator applied to the area of robotics. The siPalabras claves:Path following, Shared memory, Simulator 3D, Unity3D-MATLAB, Virtual reality simulatorAutores:Cristian Gallardo, Fernando A. Chicaiza, Jorge S. Sánchez, José Varela-Aldás, Oscar B. Arteaga, Víctor Hugo Andaluz, Washington X. QuevedoFuentes:scopusSales Maximization Based on Neuro-Marketing Techniques in Virtual Environments
Conference ObjectAbstract: This article describes an analysis of the merchandising techniques used in Neuromarketing through aPalabras claves:Consumer study, MARKETING, Merchandising, Neuromarketing, VIRTUALAutores:Aldrin G. Acosta, Cristian Gallardo, Julio Andrés Tapia, Paulina F. Venegas, Víctor Hugo Andaluz, Viviana B. López, Washington X. QuevedoFuentes:googlescopus