Mostrando 2 resultados de: 2
Filtros aplicados
Subtipo de publicación
Conference Object(2)
Publisher
2018 5th International Conference on eDemocracy and eGovernment, ICEDEG 2018(1)
2021 IEEE URUCON, URUCON 2021(1)
Área temáticas
Juegos de habilidad de interior(2)
Escuelas y sus actividades; educación especial(1)
Juegos y diversiones de interior(1)
Área de conocimiento
Tecnología educativa(2)
Origen
scopus(2)
ATHYNOS: Helping Children with Dyspraxia Through an Augmented Reality Serious Game
Conference ObjectAbstract: Emerging technologies and ICT have changed the lifestyle of society, all scientific areas are takingPalabras claves:ATHYNOS, Augmented reality, dyspraxia, Serious GamesAutores:Diego Fernando Avila-Pesantez, L. Miriam Avila, Leticia Vaca-Cardenas, Rivera L.A., Zuniga L.Fuentes:scopusImproving the Serious Game design using Game Learning Analytics and Eye-tracking: A pilot study
Conference ObjectAbstract: It is necessary to consider metrics that integrate Game Learning Analytics (GLA) and technologies thPalabras claves:Eye-tracking, game learning analytics, MATH4FUN, serious game designAutores:Bryan Gagnay Angamarca, Diego Fernando Avila-Pesantez, L. Miriam Avila, Usca B.A.T.Fuentes:scopus