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ITS 2009 - The ACM International Conference on Interactive Tabletops and Surfaces, Proceedings(1)
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scopus(10)
Considering agency and data granularity in the design of visualization tools
Conference ObjectAbstract: Previous research has identified trade-offs when it comes to designing visualization tools. While coPalabras claves:AGENCY, Constructive visualization, Granularity, IVoLVER, Tableau, Tool design, VisualizationAutores:Gonzalo Gabriel Méndez, Hinrichs U., Miguel A. NacentaFuentes:scopusDepth perception with gaze-contingent depth of field
Conference ObjectAbstract: Blur in images can create the sensation of depth because it emulates an optical property of the eye;Palabras claves:Blur, Depth cues, Depth perception, Depth-of-field, Eye Tracking, Gaze-contingent display, Three-dimensional graphics and realismAutores:Conte S., Mauderer M., Miguel A. Nacenta, Vishwanath D.Fuentes:scopusM <sup>3</sup>: Multi-modal interface in multi-display environment for multi-users
Conference ObjectAbstract:Palabras claves:Autores:Fukazawa R., Itoh Y., Kishino F., Kitamura Y., Miguel A. Nacenta, Sakurai S., Subramanian S., Yamaguchi T.Fuentes:scopusJust 5 questions: toward a design framework for immersive analytics
Book PartAbstract: We present an initial design framework for immersive analytics based on Brehmer and Munzner’s “What-Palabras claves:Data visualisation, Design framework, Immersive analytics, Information visualisation, Visual AnalyticsAutores:Chen J., Hlawatsch M., Itoh T., Marriott K., Miguel A. Nacenta, Reina G., Stuerzlinger W.Fuentes:scopusSecond workshop on engineering patterns for multi-touch interfaces
Conference ObjectAbstract: Multi-touch gained a lot of interest in the last couple of years and the increased availability of mPalabras claves:Engineering patterns, Multi-touchAutores:Borchers J., Luyten K., Miguel A. Nacenta, Vanacken D., Weiss M.Fuentes:scopusSeparability of spatial manipulations in multi-touch interfaces
Conference ObjectAbstract: Multi-touch interfaces allow users to translate, rotate, and scale digital objects in a single interPalabras claves:Multi-touch interaction, Separability, TabletopsAutores:Baudisch P., Benko H., Miguel A. Nacenta, Wilson A.Fuentes:scopusThe ASPECTA toolkit: Affordable full coverage displays
Conference ObjectAbstract: Full Coverage Displays (FCDs) cover the interior surface of an entire room with pixels. FCDs make poPalabras claves:Full coverage displays, Hemispherical projection, ToolkitsAutores:Ede C., Eremondi J., Gutwin C., Miguel A. Nacenta, Petford J.Fuentes:scopusThe Haptic Tabletop Puck: Tactile feedback for interactive tabletops
Conference ObjectAbstract: In everyday life, our interactions with objects on real tables include how our fingertips feel thosePalabras claves:Friction, Haptic, Height, Malleability, Tabletops, TactileAutores:Carpendale S., Greenberg S., Marquardt N., Miguel A. Nacenta, Sharlin E., Young J.Fuentes:scopusThe effects of interaction technique on coordination in tabletop groupware
Conference ObjectAbstract: The interaction techniques that are used in tabletop groupware systems (such as pick-and-drop or panPalabras claves:COORDINATION, interaction techniques, Tabletop groupwareAutores:Gutwin C., Miguel A. Nacenta, Pinelle D., Stuckel D.Fuentes:scopusThe haptictouch toolkit: Enabling exploration of haptic interactions
Conference ObjectAbstract: In the real world, touch based interaction relies on haptic feedback (e.g., grasping objects, feelinPalabras claves:API, Enabling Technologies, Haptic Tabletop Puck, Haptics, Rapid Prototyping, Tabletop, Toolkit, Touch interfaceAutores:Boring S., Greenberg S., Ledo D., Marquardt N., Miguel A. NacentaFuentes:scopus