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Proceedings of the 11th European Conference on Games Based Learning Ecgbl 2017(2)
Proceedings of the 11th European Conference on Games Based Learning, ECGBL 2017(2)
Computer Applications in Engineering Education(1)
International Journal of Stem Education(1)
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Ciencias de la computación(2)
Escuelas y sus actividades; educación especial(2)
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Educación superior(1)
Educación, investigación, temas relacionados(1)
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Tecnología educativa(3)
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How gamification boosts learning in STEM higher education: a mixed methods study
ArticleAbstract: Background: The demand for professionals with expertise in Science, Technology, Engineering, and MatPalabras claves:Calculus, gamification, Leaderboards, Learning performance, MOTIVATION, SELF-EFFICACYAutores:Cindy Bolaños Mendoza, Katherine Chiluiza Garcia, Margarita Ortiz-Rojas, Valcke M.Fuentes:scopusGamification and learning performance: A systematic review of the literature
Conference ObjectAbstract: Over the last 10 years, research on gamification, the use of game elements in non-game contexts, hasPalabras claves:gamification, Learning Outcomes, Literature review, Review of researchAutores:Katherine Chiluiza Garcia, Margarita Ortiz-Rojas, Valcke M.Fuentes:googlescopusGamification in computer programming: Effects on learning, engagement, self-efficacy and intrinsic motivation
Conference ObjectAbstract: Worldwide, the workforce requires professionals to master programming skills, regardless of their knPalabras claves:gamification, INTRINSIC MOTIVATION, Learning, programming, SELF-EFFICACYAutores:Katherine Chiluiza Garcia, Margarita Ortiz-Rojas, Valcke M.Fuentes:googlescopusGamification through leaderboards: An empirical study in engineering education
ArticleAbstract: Universities are looking for solutions to engage more students in STEM domains and enhance their leaPalabras claves:gamification, intrinsic motivation (IM), Leaderboards, learning performance (LP), STEMAutores:Katherine Chiluiza Garcia, Margarita Ortiz-Rojas, Valcke M.Fuentes:googlescopus