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6th IEEE Ecuador Technical Chapters Meeting, ETCM 2022(1)
Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)(1)
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Escuelas y sus actividades; educación especial(2)
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Tecnología educativa(1)
Gamification in Engineering Education: Exploring Students' Performance, Motivation, and Engagement
Conference ObjectAbstract: Gamification has become a popular approach to support teaching and learning in Higher Education. A sPalabras claves:Evaluation, Gamification, linear regression, PhysicsAutores:Andres Wong, Benito Auria, Dick Zambrano Salinas, Ivan Silva, Vanessa EcheverriaFuentes:googlescopus“I Need More Motivation”: Engaging Students in the Gamification Design Process
Conference ObjectAbstract: Gamification in a technology-enhanced learning context has drawn much attention to increasing studenPalabras claves:Engagement analytics, Gamification, Human-centred gamificationAutores:Dick Zambrano Salinas, Julio Macías, Pichardo H., Valeria Barzola, Vanessa EcheverriaFuentes:googlescopus