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Gamification as an Educational Strategy to Strengthen Cognitive Abilities of Mathematics in School Children
Conference ObjectAbstract: This article presents a study on the usefulness of M@TILDA, a gamification tool, developed to strengPalabras claves:Gamification, Mathematical learning, ticAutores:Ligia Jácome-Amores, Richard Patricio Sánchez Sánchez, Richard Sánchez, Wimper Rivera FreireFuentes:googlescopusInteractive Software for the Learning of Mathematics in Elementary School Students in the Province of Tungurahua
Conference ObjectAbstract: This article shows a study on the impact of the development of a video game for the teaching of mathPalabras claves:INTERACTIVE PROGRAM, Learning, Mathematics, video gamesAutores:Jácome L., Paulina Elizabeth Sánchez, Paulina Sanchez, Richard Patricio Sánchez Sánchez, Richard Sánchez, Sánchez R., Sancho C.Fuentes:googlescopus