Mostrando 10 resultados de: 13
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2018 5th International Conference on eDemocracy and eGovernment, ICEDEG 2018(1)
2020 7th International Conference on eDemocracy and eGovernment, ICEDEG 2020(1)
6th IEEE Ecuador Technical Chapters Meeting, ETCM 2022(1)
Communications in Computer and Information Science(1)
International Conference on Information and Communication Technologies for Ageing Well and e-Health, ICT4AWE - Proceedings(1)
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Ciencias de la computación(4)
Funcionamiento de bibliotecas y archivos(3)
Juegos de habilidad de interior(3)
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Métodos informáticos especiales(2)
A Memory Game for Elderly People: Development and Evaluation
Conference ObjectAbstract: The elderly population has been growing at a significant rate, which leads to the development of tecPalabras claves:Accessibility criteria, Ambient assisted living, cognitive ability, Dynamic Difficulty Adjustment, Elderly people, Memory Game, Usability criteriaAutores:Angel Vázquez-Patiño, Cristina Sanchez-Zhunio, Priscila CedilloFuentes:scopusA Method to Build Serious Games for Older Adults ADE2: Evaluation of User Perceptions and Threats of Validity
Conference ObjectAbstract: Over the years, people decrease their ability to remember certain events, which is more evident in oPalabras claves:Evaluation, human–computer interaction, OLDER ADULTS, Serious GamesAutores:Cristina Sanchez-Zhunio, Emily Arteaga, Jefferson Arias, Marcos Patricio Orellana Cordero, Priscila CedilloFuentes:googlescopusA Systematic Literature Review on Devices and Systems for Ambient Assisted Living: Solutions and Trends from Different User Perspectives
Conference ObjectAbstract: The aim of Ambient Assisted Living (AAL) is to help people (e.g., elderly, children) to have an indePalabras claves:Ambient assisted living, Information and communication technology, Systematic literature reviewAutores:Cristina Sanchez-Zhunio, Gladys Alexandra Bueno Pacheco, Karina Campos, Priscila CedilloFuentes:scopusA systematic mapping study for intelligent user interfaces-IUI
Conference ObjectAbstract: Intelligent User Interfaces (IUI) facilitate human-machine interaction, through which the user makesPalabras claves:Adaptive User Interface, Ambient assisted living, Human-computer Interaction, Intelligent user interface, Systematic mappingAutores:Cristina Sanchez-Zhunio, Gladys Alexandra Bueno Pacheco, Priscila CedilloFuentes:googlescopusADE2: Towards a Method for Implementing Serious Games for Older People's Memory Training
Conference ObjectAbstract: Over the years, cognitive deterioration appears, which is even more evident as age increases; therefPalabras claves:Attention, Health Care, Human-computer Interaction, MEMORY, OLDER ADULTS, Serious Games, Software Engineering, User experienceAutores:Cristina Sanchez-Zhunio, Daniela Prado-Cabrera, Emily Arteaga, Jefferson Arias, Priscila CedilloFuentes:googlescopusAdaptive Interfaces in Serious Games for Cognitive Training and Evaluation
OtherAbstract:Palabras claves:Autores:Cristina Sanchez-ZhunioFuentes:googleEvaluating the Usability of Interactive Digital Television Applications
Conference ObjectAbstract: Applications for Interactive Digital Television (IDTV) are becoming increasingly popular. Users no lPalabras claves:Evaluation, Feature, Interactive Digital Television, Metric, UsabilityAutores:Cristina Sanchez-Zhunio, Edwin Cabrera, Elizabeth Sari, Priscila Cedillo, Xavier Garnica-Bautista, Xavier MaitaFuentes:googlescopusEvaluating the usability in domain-specific languages
OtherAbstract: Domain-Specific Languages (DSL) represent software abstractions that provide semantic to a specificPalabras claves:Autores:Cristina Sanchez-ZhunioFuentes:googleTowards a Method to Create Microlearning Capsules: Bullying and Cyberbullying Domain
Conference ObjectAbstract: The development of new information and communication technologies (ICTs) has become widespread due tPalabras claves:bullying, CYBERBULLYING, e-Learning, Education, instructional model, microlearningAutores:Cristina Sanchez-Zhunio, Eva Peńa, LOURDES ILLESCAS PEÑA, PAUL ESTEBAN CARDENAS DELGADO, Priscila Cedillo, Wilson ValdezFuentes:scopusTowards the Evaluation of the Usability and Portability of Serious Games
Conference ObjectAbstract: Serious Games (SG) are designed to teach, train, or promote behavior change while entertaining playePalabras claves:evaluation method, Portability, Quality Model, Serious Games, UsabilityAutores:Cristina Sanchez-Zhunio, Daniela Prado-Cabrera, Moises Arevalo, Priscila Cedillo, Vanessa RomeroFuentes:googlescopus