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EDUNINE 2018 - 2nd IEEE World Engineering Education Conference: The Role of Professional Associations in Contemporaneous Engineer Careers, Proceedings(1)
Proceedings - 2017 International Conference on Information Systems and Computer Science, INCISCOS 2017(1)
Proceedings of 2018 Technologies Applied to Electronics Teaching, TAEE 2018(1)
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Escuelas y sus actividades; educación especial(2)
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scopus(3)
An approach to Inclusive Education in Electronic Engineering Through Serious Games
Conference ObjectAbstract: The development of video games has had a great growth in recent years. Also, serious games have posiPalabras claves:accessibility, disabilities, Electronic engineering education, Impairments, Inclusive education, MOBILE DEVICES, Serious GamesAutores:Angel Jaramillo-Alcázar, Carlos Guaita, Jorge Rosero-Beltrán, Sergio Luján-MoraFuentes:scopusGesture recognition using dynamic time warping and kinect: A practical approach
Conference ObjectAbstract: This paper describes a detailed methodology that allows gesture recognition performed with the upperPalabras claves:Dynamic time warping, Gesture recognition, Human-machine interaction, kinectAutores:David Fernando Pozo Espín, Jorge Rosero-Beltrán, Juan Vasquez, Santiago RiofrioFuentes:scopusTowards an accessible mobile serious game for electronic engineering students with hearing impairments
Conference ObjectAbstract: Nowadays, serious games have become a great tool in engineering education learning process. DespitePalabras claves:Accessibility guidelines, Electronic engineering education, hearing impairment, MOBILE DEVICES, Serious GameAutores:Angel Jaramillo-Alcázar, Carlos Guaita, Jorge Rosero-Beltrán, Sergio Luján-MoraFuentes:scopus