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An approach to Inclusive Education in Electronic Engineering Through Serious Games
Conference ObjectAbstract: The development of video games has had a great growth in recent years. Also, serious games have posiPalabras claves:accessibility, disabilities, Electronic engineering education, Impairments, Inclusive education, MOBILE DEVICES, Serious GamesAutores:Angel Jaramillo-Alcázar, Carlos Guaita, Jorge Rosero-Beltrán, Sergio Luján-MoraFuentes:scopusAn approach to accessible serious games for people with dyslexia
ArticleAbstract: Dyslexia is a cognitive disorder that affects the evolutionary ability to read, write, and speak inPalabras claves:accessibility, Development method, disabilities, educational, Impairments, Learning, Serious Games, SustainabilityAutores:Angel Jaramillo-Alcázar, Eduardo Venegas, Santiago Criollo-C, Sergio Luján-MoraFuentes:scopusAn approach to mobile serious games accessibility assessment for people with hearing impairments
Conference ObjectAbstract: Serious games allow educating in a fun way in different areas and its development in mobile devicesPalabras claves:Accessibility assessment, Accessibility guidelines, Hearing impairments, MOBILE DEVICES, Serious GamesAutores:Angel Jaramillo-Alcázar, Sergio Luján-MoraFuentes:scopusA method to develop accessible online serious games for people with disabilities: A case study
ArticleAbstract: Video games that are used as teaching tools are called serious games. However, there is an importantPalabras claves:accessibility, disabilities, educational, Impairments, Learning, Multi-platform, online, Serious GamesAutores:Angel Jaramillo-Alcázar, Marco Galarza-Castillo, Paz Cortez-Silva, Sergio Luján-MoraFuentes:scopusA mobile serious games assessment tool for people with motor impairments
Conference ObjectAbstract: Accessibility is a feature that often is not considered in the design of products or services and viPalabras claves:Accessibility assessment, Accessibility guidelines, MOBILE DEVICES, Motor disabilities, Motor impairments, Serious GamesAutores:Angel Jaramillo-Alcázar, Luis Salvador-Ullauri, Sergio Luján-MoraFuentes:scopusA serious game accessible to people with visual impairments
Conference ObjectAbstract: Serious games allow people to learn through fun activities. This type of video game has a growing dePalabras claves:accessibility, Binary calculation, disabilities, Serious GamesAutores:Angel Jaramillo-Alcázar, Luis Salvador-Ullauri, Sergio Luján-MoraFuentes:scopusAccessibility assessment of mobile serious games for people with cognitive impairments
Conference ObjectAbstract: Today, serious games allow different kinds of content to be taught in a fun way. They have become aPalabras claves:Accessibility assessment, Accessibility guidelines, Cognitive disabilities, Cognitive impairments, MOBILE DEVICES, Serious GamesAutores:Angel Jaramillo-Alcázar, Luis Salvador-Ullauri, Sergio Luján-MoraFuentes:googlescopusMethod for the Development of Accessible Mobile Serious Games for Children with Autism Spectrum Disorder
ArticleAbstract: Autism spectrum disorder (ASD) covers a range of neurodevelopmental disorders that begin in early chPalabras claves:accessibility, ASD, Autism, disabilities, educational, Impairments, Learning, Serious Games, SustainabilityAutores:Alex Alvarado, Angel Jaramillo-Alcázar, Israel Albornoz, José Arias, Sergio Luján-MoraFuentes:scopusMobile serious games: An accessibility assessment for people with visual impairments
Conference ObjectAbstract: Nowadays, serious games allow to educate in an amused way in different areas. They have become a grePalabras claves:Accessibility guidelines, Low vision, MOBILE DEVICES, Serious Games, Visual ImpairmentAutores:Angel Jaramillo-Alcázar, Sergio Luján-MoraFuentes:scopus