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Computers and Education(1)
DIS 2021 - Companion Proceedings of the 2021 ACM Designing Interactive Systems Conference: Nowhere and Everywhere(1)
International Journal of Human Computer Studies(1)
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Juegos de habilidad de interior(2)
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Escuelas y sus actividades; educación especial(1)
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scopus(3)
EmoFindAR: Evaluation of a mobile multiplayer augmented reality game for primary school children
ArticleAbstract: Games are powerful generators of positive emotions in children and are intrinsically satisfying. InPalabras claves:Architectures for educational technology system, Augmented and virtual reality, Cooperative/collaborative learning, Games, Mobile learningAutores:Jaen J., Lissette López-FaicanFuentes:scopusDesign and evaluation of an augmented reality cyberphysical game for the development of empathic abilities
ArticleAbstract: Emotional deficits such as lack of empathy in children and adolescents are strong predictors of devePalabras claves:Augmented reality, EMPATHY, Game, Gamification, GEOLOCATION, Prosocial behaviorAutores:Jaen J., Lissette López-FaicanFuentes:scopusDesigning gamified interactive systems for empathy development
Conference ObjectAbstract: The lack of empathy contributes to the development of insensitive social attitudes, so the design ofPalabras claves:Augmented reality, EMPATHY, Game designAutores:Jaen J., Lissette López-FaicanFuentes:scopus