Mostrando 3 resultados de: 3
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Conference Object(3)
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2018(3)
An interactive educational tool based on augmented reality, mobile applications and comic strips to teach children the Cañari and Inca cultures in the Ecuadorian context
Conference ObjectAbstract: According to the United Nations Educational, Scientific and Cultural Organization (UNESCO), due of tPalabras claves:Augmented Reality (AR), Expert System, Interactive Application, Mobile Applications, Natural language processing (NLP)Autores:Alexis Medina-Carrion, Fernando Pesántez Avilés, Ortega J., Paul Arias-Espinoza, Vladimir Robles-Bykbaev, Yaroslava Robles-BykbaevFuentes:scopusAn interactive tool based on serious games and fuzzy logic to support the motor development and rehabilitation of children with disabilities
Conference ObjectAbstract: The World Health Organization (WHO) claims that early therapeutic intervention in children with disaPalabras claves:Children with Disabilities, fuzzy logic, kinect, Motor developmentAutores:Angel Andres Pérez Muñoz, Diana Pérez-Muñoz, Mayra Leon-Cadme, Paola Ingavélez-Guerra, Vladimir Robles-Bykbaev, Yaroslava Robles-BykbaevFuentes:scopusSerious game to improve fine motor skills using Leap Motion
Conference ObjectAbstract: Computer games have made it possible to improve rehabilitation therapies and serious games, allowingPalabras claves:Leap Motion®, Serious Game, Unity Engine®, Virtual RealityAutores:John David Arevalo Delgado, Julio Cesar Cabrera-Hidalgo, Pesantez Coyago T., Tatiana Pesántez- Coyago, Vladimir Robles-Bykbaev, Yaroslava Robles-BykbaevFuentes:googlescopus