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Publisher: "Lecture Notes in Computer Science"
Subtipo de publicación
Other
(1)
Año de Publicación
2026
(1)
Origen
scopus
(1)
Palabras Claves
Games
(1)
Learning
(1)
Physical Education
(1)
gamification
(1)
strategies
(1)
Gamification Strategies as a Motivational Factor for Learning in High School Students: A Preliminary Study
Other
Abstract:
Gamification is a learning method that incorporates the mechanics of games. This tool provides the o
Palabras claves:
Games, gamification, Learning, Physical Education, strategies
Autores:
A. Mocha-Bonilla Julio, Hidalgo Alava Dennis Jose, Mocha Altamirano Kevin Israel, Sánchez Guerrero Javier
Fuentes:
scopus
1
1