Mostrando 4 resultados de: 4
Filtros aplicados
Publisher
Advances in Science, Technology and Innovation(2)
Advances in Intelligent Systems and Computing(1)
IEEE Global Engineering Education Conference, EDUCON(1)
Gamification as a didactic strategy in a digital literancy: Case study for incacerated individuals
Conference ObjectAbstract: Currently, gamification has achieved to improve the commitment, performance and the motivation of usPalabras claves:digital literacy, Education, Gamification, MOTIVATION, MultimediaAutores:María Cristina Páez Quinde, María Fernanda Viteri Viteri, Ruth Infante-Paredes, Sánchez Guerrero Javier, Santiago Acurio MaldonadoFuentes:scopusHeritage Cooking as Tourist Motivation: Ambato Case Study
Book PartAbstract: The act of eating meets the biological need to ingest nutrients that can sustain the life of the orgPalabras claves:Cooking, Cultural heritage, Gastronomic, TOURISMAutores:Francisco Torres-Oñate, Marcelo Núñez-Espinoza, María Fernanda Viteri Viteri, Raul Tamayo-Soria, Ruth Infante-Paredes, Samantha Donato-MoreiraFuentes:scopusM-learning as support tool in the diffusion of the traditional food: Case study ambato
Conference ObjectAbstract: The present investigation has as main objective to evaluate the impact that mobile technologies havePalabras claves:Applications, Culture, Gastronomic diffusion, Learning, Mobile technology, Traditional foodAutores:Francisco Torres-Oñate, María Cristina Páez Quinde, María Emilia Porras, María Fernanda Viteri ViteriFuentes:scopusTungurahua and the Tourist Brand Within the Perceptive Tourist Development
Book PartAbstract: This research analyzes the tourism brand within the province of Tungurahua, and it is considered asPalabras claves:Sectional Governments, STRATEGIES, TOURISM, Tourism brandAutores:Diana E. Páez Q, Francisco Torres-Oñate, María Cristina Páez Quinde, María Fernanda Viteri Viteri, Raúl Tamayo, Ruth Infante-ParedesFuentes:scopus