Mostrando 8 resultados de: 8
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Conference Object(8)
Publisher
Advances in Intelligent Systems and Computing(3)
Communications in Computer and Information Science(2)
Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)(1)
Lecture Notes in Networks and Systems(1)
Proceedings of the 2022 IEEE 2nd International Conference on Advanced Learning Technologies on Education and Research, ICALTER 2022(1)
Área temáticas
Escuelas y sus actividades; educación especial(3)
Juegos de habilidad de interior(2)
Programación informática, programas, datos, seguridad(2)
Arquitectura(1)
Artes(1)
3D Object Reconstruction Using Concatenated Matrices with MS Kinect: A Contribution to Interiors Architecture
Conference ObjectAbstract: Interior architecture is part of the individual, social and business life of the human being; it allPalabras claves:3D object reconstruction, Combined matrix, IMAGE PROCESSING, Interior architecture, Software applicationsAutores:Barberán J., Esteban X. Castellanos, Janio Jadán-Guerrero, Jorge Luis Buele León, José Varela-AldásFuentes:scopusDevelopment of Interactive Story Tales Using MIT App Inventor
Conference ObjectAbstract: Today mobile technologies have become essential in people’s lives. The use of smartphones and tabletPalabras claves:m-learning, MIT App Inventor, Mobile resources, Reading habits, Thinking AloudAutores:Ana Pérez-Cazares, Chacón-Castro M., Janio Jadán-GuerreroFuentes:scopusAccessibility assessment in mobile applications for android
Conference ObjectAbstract: At present, the lack of adequate methods to test whether a mobile application is accessible has becoPalabras claves:accessibility, Accessibility Scanner, assessment, Mobile Applications, WCAG 2.1Autores:Ana Gabriela Medina, Ana Medina, César Byron Guevara Maldonado, Cesar Guevara, Janio Jadán-Guerrero, Luis Salvador-Ullauri, Nunes I.L., Patricia Acosta-Vargas, Patricio Lara-Alvarez, Sandra Sanchez-Gordon, Tania Calle-JimenezFuentes:googlescopusImplementation of controls for insertion of accessible images in open online editors based on WCAG guidelines. Case studies: Tinymce and summernote
Conference ObjectAbstract: It is important to raise awareness among people who create web content about barriers that exist forPalabras claves:ATAG, Authoring tool accessibility guidelines, Blindness, Images Accessibility, Online editors, Summernote, TinyMCE, WCAG, web content accessibility guidelinesAutores:Cesar Guevara, Janio Jadán-Guerrero, Jorge Villarroel-Ramos, Luis Salvador-Ullauri, Patricia Acosta-Vargas, Patricio Lara-Alvarez, Sandra Sanchez-Gordon, Tania Calle-JimenezFuentes:scopusUsing Augmented Reality to Reinforce the Learning of Installation of Electrical Equipment and Machines
Conference ObjectAbstract: The educational level of technical high schools has been affected by the current state of emergencyPalabras claves:Assemblr, Augmented reality, Electrical equipment, Installation of machines, Mywebar, virtual laboratoryAutores:Janio Jadán-Guerrero, Murillo-Morera J., Myrian Zurita-MenaFuentes:scopusSerious videogames for teaching recycling based on the STEM Project
Conference ObjectAbstract: This article shows an educational practice laboratory, where high school students created educationaPalabras claves:Serious Games, Steam, Teaching, VIDEOGAMESAutores:Chacón-Castro M., Janio Jadán-Guerrero, Lopez-Quintero J., Luna-Pineda J., Patricia Acosta-VargasFuentes:googlescopusVirtual Assistants and Its Implementation in the Teaching-Learning Process
Conference ObjectAbstract: Nowadays, technological advances encompass realities that in the last century were possible just asPalabras claves:Artificial Intelligence, ict, m-learning, Teaching-learning process, Virtual assistantsAutores:Carlos Ramos-Galarza, Janio Jadán-Guerrero, Omar Cóndor-HerreraFuentes:googlescopusRedefining the Museum Experiences in the Virtual Age
Conference ObjectAbstract: Technology has the potential to redefine museums, opening the opportunity of new ways to connect witPalabras claves:Children's museums, Digital experiences, Digital museums, Interactive digital exhibits, Interactive museums, Social and emotional learning, Virtual museumsAutores:Alvites-Huamaní C.G., Janio Jadán-Guerrero, Mónica MendozaFuentes:googlescopus