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Building an Escape Room to Raise Awareness of Bullying and Cyberbullying
Conference ObjectAbstract: Aggressive conflicts are part of the natural social behavior of students in schools, which can leadPalabras claves:awareness, CYBERBULLYING, Escape Room · Breakout, Gamification, Gaming platforms, Messaging platforms, microlearning, Social media platformsAutores:Chacón J., Chacón-Castro M., Janio Jadán-Guerrero, LOURDES ILLESCAS PEÑAFuentes:googlescopusDevelopment of Interactive Story Tales Using MIT App Inventor
Conference ObjectAbstract: Today mobile technologies have become essential in people’s lives. The use of smartphones and tabletPalabras claves:m-learning, MIT App Inventor, Mobile resources, Reading habits, Thinking AloudAutores:Ana Pérez-Cazares, Chacón-Castro M., Janio Jadán-GuerreroFuentes:scopusDesigning assistive technologies for children with disabilities: A case study of a family living with a daughter with intellectual disability
Conference ObjectAbstract: Children with disabilities are one of the most vulnerable groups of the population. They experiencePalabras claves:ASSISTIVE TECHNOLOGY, Children with Disabilities, ict, quality of lifeAutores:Hugo Arias-Flores, Ileana Altamirano, Janio Jadán-Guerrero, Johann JadánFuentes:scopusDigital Museums as Pedagogical Mediators in the Pandemic Crisis
Conference ObjectAbstract: As a result of social isolation due to the COVID-19 pandemic, museums around the world have closed tPalabras claves:Digital museums, Interactive museums, Interactive resources, Pedagogical mediator, scienceAutores:Carlos Ramos-Galarza, Diana Palacios, Janio Jadán-GuerreroFuentes:googlescopusUsing Augmented Reality to Reinforce the Learning of Installation of Electrical Equipment and Machines
Conference ObjectAbstract: The educational level of technical high schools has been affected by the current state of emergencyPalabras claves:Assemblr, Augmented reality, Electrical equipment, Installation of machines, Mywebar, virtual laboratoryAutores:Janio Jadán-Guerrero, Murillo-Morera J., Myrian Zurita-MenaFuentes:scopusQ’inqu: Inclusive Board Game for the Integration of People with Disabilities
Conference ObjectAbstract: The educational inclusion of people with disabilities continues to be a great challenge for society.Palabras claves:Board game, Disability, Educational Inclusion, Educational Innovation, Family inclusion, Q’inquAutores:Hugo Arias-Flores, Ileana Altamirano, Janio Jadán-GuerreroFuentes:scopusTechnological Intervention Through the Virtual Assistant Alexa in the Development of Linguistic Skills of a New Language
Conference ObjectAbstract: Nowadays, technological advances have made possible the constant innovation of education, adding resPalabras claves:Artificial Intelligence, ICTs, innovation, IOT, Skills in English language, Virtual assistantsAutores:Carlos Ramos-Galarza, Janio Jadán-Guerrero, Omar Cóndor-Herrera, Pamela Acosta-RodasFuentes:googlescopus