Palabras claves: Automated tutor, educational board game, machine vision, Visually impaired children
Autores: C. Calderon Cordova, Carlos Calderon-Cordova, L. Barba Guaman, Lorena Condolo, Luis Barba-Guaman, M. Guajala Michay, María Guajala-Michay, P. Quezada Sarmiento, Pablo Alejandro Quezada-Sarmiento