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IEEE Global Engineering Education Conference, EDUCON(12)
ASEE Annual Conference and Exposition, Conference Proceedings(4)
Proceedings - Frontiers in Education Conference, FIE(4)
2010 IEEE Education Engineering Conference, EDUCON 2010(3)
2011 IEEE Global Engineering Education Conference, EDUCON 2011(2)
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Escuelas y sus actividades; educación especial(33)
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Ciencias de la computación(17)
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A method for the selection of techniques that help to determine the education, with support of the ICT, necessities of indigenous people
Conference ObjectAbstract: The following document covers a project of research with the purpose to build an educative non presePalabras claves:Comparative method, Educative software engineering, Techniques of requirements engineeringAutores:E. Tovar, Luque J.M., Salvador F.C.D.Fuentes:scopusA proposal of quality assessment of OER based on emergent technology
Conference ObjectAbstract: The rise of Open Educational Resources (OER) in education has allowed the issue of the quality of thPalabras claves:Autores:Audrey Romero-Pelaez, E. Tovar, NELSON PIEDRA, Veronica Segarra-FaggioniFuentes:googlescopusA proposed framework for an adaptive learning of Massive Open Online Courses (MOOCs)
Conference ObjectAbstract: The use of Massive Open Online Courses (MOOCs) system has increased significantly in the recent yearPalabras claves:Adaptive learning, framework, Learner's profile, MOOCs, Online Course, UCDAutores:Alzaghoul A., E. TovarFuentes:scopusA quality model of OpenCourseWare applied to Engineering courses
Conference ObjectAbstract: The OpenCourseWare (OCW) project started at the Massachusetts Institute of Technology (MIT), in thePalabras claves:Autores:Castro M., E. Tovar, Llamas-Nistal M., NELSON PIEDRAFuentes:googlerraaescopusA rating system that open-data repositories must satisfy to be considered OER: Reusing open data resources in teaching
Conference ObjectAbstract: The re-use of digital content is an essential part of the knowledge-based economy. The online accessPalabras claves:component, formatting, Insert (key words), Style, STYLINGAutores:Chizaiza J., E. Tovar, Janneth Chicaiza, Jorge Lopez-Vargas, NELSON PIEDRAFuentes:googlescopusA user profile definition in context of recommendation of open educational resources. An approach based on linked open vocabularies
Conference ObjectAbstract: Open Educational Resources include a diverse range of materials making it the most representative icPalabras claves:CONTEXT, Data models, Ontologies, Open educational resources, Proposals, VOCABULARYAutores:Chizaiza J., E. Tovar, J. Chicaiza Espinosa, J. Lopez Vargas, Jorge Lopez-Vargas, NELSON PIEDRAFuentes:googlerraaescopusCommon multidisciplinary prototypes of remote laboratories in the educational curricula of electrical & computer engineering
Conference ObjectAbstract: On recent years, the educational paradigm of electrical and computer engineering has undergone a sigPalabras claves:Autores:Castro M., E. Tovar, Gil R., Llamas-Nistal M., Martin-Gutierrez S., Orueta G.D., Peire J., Pesquera A., Sancristóbal E., Tawfik M.Fuentes:scopusComparing Traditional Teaching and Game-Based Learning Using Teacher-Authored Games on Computer Science Education
ArticleAbstract: Contribution: This article provides evidence on the effectiveness of game-based learning (GBL) for cPalabras claves:Active learning, Computer science, computer-based instruction, educational technology, GamesAutores:Alarcon P.P., E. Tovar, Gordillo A., Lopez-Fernandez D.Fuentes:scopusComparing the Effectiveness of Video-Based Learning and Game-Based Learning Using Teacher-Authored Video Games for Online Software Engineering Education
ArticleAbstract: Contribution: This article compares the effectiveness for online software engineering education of vPalabras claves:Educational games, Game-based learning, Online education, Serious Games, Software Engineering, Video-based learningAutores:E. Tovar, Gordillo A., Lopez-Fernandez D.Fuentes:scopusComparison between video-class and LEGO serious slay learning strategies for the students of engineering discipline
ArticleAbstract: The knowledge exchange in higher education is growing day by day demanding more advanced methods ofPalabras claves:Behavior, Gamification, Kirkpatrick evaluation model, LEGO® SERIOUS PLAY®, Open educational resources, Quality ModelAutores:Alzaghoul A., Barcala-Montejano M.A., E. Tovar, Sevillano Á.A.R.Fuentes:scopus