Mostrando 7 resultados de: 7
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Publisher
Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)(2)
Proceedings - IEEE 17th International Conference on Advanced Learning Technologies, ICALT 2017(2)
Frontiers in Computer Science(1)
IEEE Latin America Transactions(1)
VISIGRAPP 2017 - Proceedings of the 12th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications(1)
Área temáticas
Fisiología humana(2)
Métodos informáticos especiales(2)
Procesos mentales conscientes e inteligencia(2)
Psicología diferencial y del desarrollo(2)
Ciencias de la computación(1)
Origen
scopus(7)
Auditory and Spatial Assessment in Inattentive Children Using Smart Devices and Gesture Interaction
Conference ObjectAbstract: We present an interactive game for assessing auditory and spatial memory. We compared the performancPalabras claves:Game-based assessment, Gesture interaction, Inattention, Smart Devices, software for psychologyAutores:Juan M.C., Mauricio Renan Loachamin Valencia, Méndez-López M., Pérez-Hernández E.Fuentes:googlescopusDeveloping and Evaluating a Game for the Assessment of Spatial Memory Using Auditory Stimuli
ArticleAbstract: The combination of natural user interfaces and smart devices has become a new technological option tPalabras claves:auditory stimuli, Karotz, kinect, Natural User Interfaces, short-term spatial memory, Smart DevicesAutores:Juan M.C., Mauricio Renan Loachamin Valencia, Méndez-López M., Pérez-Hernández E., Vicent Lopez M.J.Fuentes:googlescopusCould people with stereo-deficiencies have a rich 3D experience using HMDs?
Conference ObjectAbstract: People with stereo-deficiencies usually have problems for the perception of depth using stereo devicPalabras claves:3D experience, Head tracking, HMD, Large stereo screen, Stereo-deficiency, Stereoblindness, Stereopsis, Virtual RealityAutores:Juan M.C., Méndez-López M., Pérez-Hernández E., SONIA ELIZABETH CARDENAS DELGADOFuentes:googlescopusARCoins. An Augmented Reality App for Learning about Numismatics
Conference ObjectAbstract: Museum visitors need support tools to facilitate their informal learning. In this paper, we presentPalabras claves:ARCoins, Augmented reality, Cultural heritage, Informal Learning, MUSEUMS, numismaticsAutores:Benedito J., Garcia-Garcia I., Juan M.C., Mauricio Renan Loachamin Valencia, Melchor J.M.Fuentes:googlescopusAn Augmented Reality App to Learn to Interpret the Nutritional Information on Labels of Real Packaged Foods
ArticleAbstract: Healthy eating habits involve controlling your diet. It is important to know how to interpret the nuPalabras claves:APP, Augmented reality, carb choices, Education, healthy life habits, MOBILE DEVICES, nutrition, Object recognitionAutores:García-García I., Jorge Misael Merchán Riera, Juan M.C., Mollá R.Fuentes:googlescopusUsing a serious game to assess spatial memory in children and adults
Conference ObjectAbstract: Short-term spatial memory has traditionally been assessed using visual stimuli, but not auditory stiPalabras claves:auditory, Color-depth sensor, Gamification, Karotz, Microsoft kinect™, Natural user interface, Serious Game, Short-term MemoryAutores:Juan M.C., Mauricio Renan Loachamin Valencia, Méndez-López M., Pérez-Hernández E.Fuentes:googlescopusUsing a virtual maze task to assess spatial short-term memory in adults
Conference ObjectAbstract: In this paper, we present the Virtual Maze Task that assesses spatial short-term memory in adults inPalabras claves:Interdisciplinary projects, Short-term Memory, spatial memory, Virtual Reality, VR HMDAutores:Juan M.C., Lluch J., Méndez-López M., Pérez-Hernández E., SONIA ELIZABETH CARDENAS DELGADO, Vivó R.Fuentes:googlescopus