Mostrando 3 resultados de: 3
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IEEE Access(1)
IEEE Transactions on Education(1)
Universal Access in the Information Society(1)
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Escuelas y sus actividades; educación especial(2)
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scopus(3)
Accessibility in video games: a systematic review
ReviewAbstract: Video games are software products with several purposes that are growing in strength and weight in sPalabras claves:accessibility, Human–computer interface, Interdisciplinary projects, Systematic literature review, Systematic Mapping Study, video gamesAutores:de-Marcos L., Gutierrez-Martinez J.M., José R. Hilera, Juan Aguado-Delgado, Salvador Otón TortosaFuentes:scopusEffects of New Supportive Technologies for Blind and Deaf Engineering Students in Online Learning
ArticleAbstract: Contribution: A redesign of the Moodle platform to adapt digital educational content [learning objecPalabras claves:accessibility, accessible education, distance learning, educational technology, learning management systems, students with disabilitiesAutores:Batanero C., de-Marcos L., Holvikivi J., José R. Hilera, Salvador Otón TortosaFuentes:scopusImproving accessibility in online education: Comparative analysis of attitudes of blind and deaf students toward an adapted learning platform
ArticleAbstract: People with different capacities, such as the deaf and blind, have problems accessing educational coPalabras claves:accessibility, Accessible content, Attitudinal test, BLIND, Deaf, educational technology, Learning PlatformsAutores:Batanero-Ochaita C., de-Marcos L., Holvikivi J., José R. Hilera, Rivera L.F., Salvador Otón-TortosaFuentes:scopus