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Development of a VR application for binge eating treatment: Identification of contexts and cues related to bingeing behavior in spanish and italian patients
ArticleAbstract: The objective of this study was to identify frequent situations and specific cues that produce the cPalabras claves:Binge eating, Clinical sample, Cue-exposure therapy, food craving, Virtual RealityAutores:Andreu-Gracia A., Dakanalis A., Fernández‐aranda F., Ferrer‐garcia M., Forcano-Gamazo L., José Gutiérrez-Maldonado, Pla J., Ribas-Sabate J., Riesco N., Riva G., Rus-Calafell M., Sanchezplanell L., Sánchez‐díaz I.Fuentes:scopusCreation of a new set of dynamic virtual reality faces for the assessment and training of facial emotion recognition ability
ArticleAbstract: The ability to recognize facial emotions is target behaviour when treating people with social impairPalabras claves:Cyberintervention, Dynamism, Emotion recognition, social skills, Virtual agentsAutores:González-Conde J., José Gutiérrez-Maldonado, Rus-Calafell M.Fuentes:scopusIdentifying specific cues and contexts related to bingeing behavior for the development of effective virtual environments
ArticleAbstract: Background: Binge eating behavior constitutes a central feature of both bulimia nervosa (BN) and binPalabras claves:Binge eating, Clinical sample, Cue exposure, food craving, Virtual RealityAutores:Andreu-Gracia A., Dakanalis A., Fernández‐aranda F., Ferrer‐garcia M., Forcano-Gamazo L., José Gutiérrez-Maldonado, Pla-Sanjuanelo J., Ribas-Sabate J., Riesco N., Riva G., Rus-Calafell M., Sanchez-Planell L., Sánchez‐díaz I.Fuentes:scopus