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Integrated theoretical gamification model in E-learning environments (E-MIGA)
ArticleAbstract: The presence of game elements on the educational context, specifically on the E-learning modalities,Palabras claves:Distance-learning, Educational game, Educational technologies, Model construction, New TechnologiesAutores:Ángel Torres-Toukoumidis, Björk S., Luis Miguel Romero-Rodríguez, Pérez-Rodríguez M.A.Fuentes:scopusProcedural model in the evaluation of public policy through gamification
ArticleAbstract: This article proposes a procedural model designed to optimize the experience of citizens in decisionPalabras claves:CITIZEN PARTICIPATION, Evaluation model, Gamification, Public Policies, User experienceAutores:Ángel Torres-Toukoumidis, Ignacio Aguaded-Gómez J., Luis Miguel Romero-Rodríguez, Pérez-Rodríguez M.A., Sandoval Y.Fuentes:scopus