Curricular design based in bodies of knowledge: Engineering education for the innovation and the industry


Abstract:

Bodies of Knowledge (BOK), contain the relevant knowledge for a disciplines as example Software Engineering (SE), System Information (SI), Information Technology (IT), Computer Science (CS), Medicine, Economics, and others areas of knowledge. BOK describes relevant knowledge for a discipline, and will need show the consensus in the Knowledge Areas (KA), and related disciplines. The development of this consensus is a prerequisite to the adoption of coherent skills development in the education context, and continuing professional programs both in public and private organizations. In this context a systematic mapping study (SMS), it was performed to evaluate quantity and types of primary studies in an area of interest. SMS will be used as the research method within this research. The research method proposed will allow to sort and classify the information referent to the topics of this research. This paper is an attempt to analyze existing proposals on BOK contents, structure, and make a proposal what the kind of contents it should have, and how it should be structured so that this consensus among all parties can be described and best achieved. In the same way the relevance, and useful of the BOK in the curricular design for the innovation, and the industry context is present.

Año de publicación:

2016

Keywords:

  • Structure
  • Breakdown
  • guide
  • CURRICULAR
  • Engineer
  • Swebok
  • BOK
  • Software engineering body of knowledge
  • software
  • Industry
  • AREA
  • design
  • component
  • Body of knowledge

Fuente:

googlegoogle
scopusscopus
rraaerraae

Tipo de documento:

Conference Object

Estado:

Acceso restringido

Áreas de conocimiento:

    Áreas temáticas:

    • Física aplicada
    • Educación, investigación, temas relacionados
    • Educación