Design and implementation of a rendering algorithm in a SIMD reconfigurable architecture (MorphoSys)


Abstract:

In this paper we analyze a 3D image rendering algorithm and the different mapping schemes to implement it in a SIMD reconfigurable architecture. 3D image render is highly computational and has an important restriction in execution time due to the requirement to get interactive results. We demonstrate that the execution of this algorithm in MorphoSys can take advantage of the available parallel resources, as well as of the possibility of one cycle configuration change. In this paper we show that it is possible to implement the rendering algorithm in our coarse grain reconfigurable architecture, obtaining values over 100 fps.

Año de publicación:

2006

Keywords:

    Fuente:

    scopusscopus

    Tipo de documento:

    Conference Object

    Estado:

    Acceso restringido

    Áreas de conocimiento:

    • Arquitectura de computadoras
    • Ciencias de la computación

    Áreas temáticas:

    • Métodos informáticos especiales
    • Ciencias de la computación
    • Física aplicada