Design and implementation of a rendering algorithm in a SIMD reconfigurable architecture (MorphoSys)
Abstract:
In this paper we analyze a 3D image rendering algorithm and the different mapping schemes to implement it in a SIMD reconfigurable architecture. 3D image render is highly computational and has an important restriction in execution time due to the requirement to get interactive results. We demonstrate that the execution of this algorithm in MorphoSys can take advantage of the available parallel resources, as well as of the possibility of one cycle configuration change. In this paper we show that it is possible to implement the rendering algorithm in our coarse grain reconfigurable architecture, obtaining values over 100 fps.
Año de publicación:
2006
Keywords:
Fuente:
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Tipo de documento:
Conference Object
Estado:
Acceso restringido
Áreas de conocimiento:
- Arquitectura de computadoras
- Ciencias de la computación
Áreas temáticas:
- Métodos informáticos especiales
- Ciencias de la computación
- Física aplicada