Distributed simulation of ecosystems for the Internet


Abstract:

This paper describes a distributed simulation of ecosystems in the Internet. It is accomplished by means of an object oriented continuous simulation language, called OOCSMP, and a Java (and C++) generating compiler (called C-OOL) for this language. We have extended the language with some primitives to provide for distribution. Sinchronization points are added automatically by the compiler, which generates the distributed Java code using RMI packages.

Año de publicación:

2002

Keywords:

  • Java generation
  • Object orientation
  • Ecology
  • Distributed simulation
  • Web-based simulation
  • continuous simulation

Fuente:

scopusscopus

Tipo de documento:

Article

Estado:

Acceso restringido

Áreas de conocimiento:

  • Simulación por computadora
  • Ecosistema
  • Simulación por computadora

Áreas temáticas:

  • Ciencias de la computación
  • Agricultura y tecnologías afines
  • Física aplicada