Gamificación como herramienta de optimización y evaluación publicitaria
Abstract:
This study seeks to carry out a comparative analysis of the traditional and modern vision of gamification in advertising. The first of these approaches the structure of video games, but without being configured under a specific typology, in this case, it is represented by advergames, in-game and around-game. Meanwhile, the second aspect postulates gamification as a new discipline oriented to the development of game mechanics correlated with the user experience. Regarding the evaluation models, the traditional vision evidences a separation between the brand and the game. However, in the modern vision, game mechanics are imbued in the brand.
Año de publicación:
2019
Keywords:
Fuente:
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Tipo de documento:
Other
Estado:
Acceso abierto
Áreas de conocimiento:
- Publicidad
Áreas temáticas:
- Publicidad y relaciones públicas