Introducing Gamification in Professional Training


Abstract:

The incorporation of game elements in non-game contexts is a subject of interest in various sectors, such as business, marketing, engineering, medicine, and military. Gamification and serious games have been involved in the rapid adaptation of professional training. The main goal of game thinking is to motivate and engage learners by using game-like techniques. This paper introduces gamification as an innovative approach for police officers to develop the required competencies for upholding the ethics, principles, and values that the Ecuadorian institution and society demand of them. The aim of gamification is to improve the quality and efficiency of the transfer from theory to real-life practice in police training. The paper focuses on the use of technology in a gamified virtual learning environment that simulates scenarios based upon common incidents reported to Ecuadorian police. The evaluation was conducted with 50 police officers. Our initial evaluation demonstrates that gamification has the potential to be scaled to force-wide proportions.

Año de publicación:

2021

Keywords:

  • PROFESSIONAL TRAINING
  • Gamification
  • Ludic strategies
  • Serious Games
  • Police officers

Fuente:

googlegoogle
scopusscopus

Tipo de documento:

Conference Object

Estado:

Acceso restringido

Áreas de conocimiento:

  • Tecnología educativa

Áreas temáticas:

  • Dirección general
  • Escuelas y sus actividades; educación especial
  • Interacción social