Khan Academy gamifies computer science
Abstract:
Gamification is the buzzword for adding gaming elements such as points or badges to learning experiences to make them more engaging and to increase motivation. In this paper we explore how Khan Academy has incorporated gaming elements into its CS learning platform. By mapping the literature on motivational processes to popular games we critically analyze how successful Khan Academy is at gamifying their site.
Año de publicación:
2014
Keywords:
- Gamification
- Khan Academy
- MOTIVATION
Fuente:
scopus
Tipo de documento:
Conference Object
Estado:
Acceso restringido
Áreas de conocimiento:
- Tecnología educativa
Áreas temáticas:
- Ciencias de la computación