MARTI: A robotic chess module with interactive table, for learning purposes


Abstract:

MARTI (Módulo de Ajedrez Robótico con Tablero Interactivo) was proposed to be a virtual chess player/tutor which consists of a Cartesian robotic arm controlled by a chess engine, and a multi - touch screen based on diffuse infrared illumination technology. MARTI is able to play chess against any human opponent manipulating physical pieces with his robotic arm, while showing the movements available that the player has on his screen. The chess pieces and tactile gestures are sensed in real time through artificial vision. The system provides feedback on the screen about the status of the game through dialog boxes, sounds and light sets. The module is conceived with two purposes: a) To investigate the possibilities of interconnecting advanced technologies in a single autonomous module that emulates the properties of a human chess tutor / player, and b) how to improve the chess learning experience (in novices) improvement of technic (in casual and/or professional players) making chess more enjoyable and attractive. This document shows the mechanical, electronic, and control software design for the system. It also presents the interaction of people with MARTI and their satisfaction based on playful teaching.

Año de publicación:

2017

Keywords:

  • Human-machine interaction
  • Chess robot
  • Chess engine
  • Multi-touch interface
  • Computer Vision

Fuente:

scopusscopus
googlegoogle

Tipo de documento:

Conference Object

Estado:

Acceso restringido

Áreas de conocimiento:

  • Robótica

Áreas temáticas:

  • Juegos de habilidad de interior
  • Escuelas y sus actividades; educación especial