Mechanistic and data-driven agent-based models to explain human behavior in online networked group anagram games


Abstract:

In anagram games, players are provided with letters for forming as many words as possible over a specified time duration. Anagram games have been used in controlled experiments to study problems such as collective identity, effects of goal-setting, internal-external attributions, test anxiety, and others. The majority of work on anagram games involves individual players. Recently, work has expanded to group anagram games where players cooperate by sharing letters. In this work, we analyze experimental data from online social networked experiments of group anagram games. We develop mechanistic and data-driven models of human decision-making to pbkp_redict detailed game player actions (e.g., what word to form next). With these results, we develop a composite agent-based modeling and simulation platform that incorporates the models from data analysis. We compare model pbkp_redictions against experimental data, which enables us to provide explanations of human decision-making and behavior. Finally, we provide illustrative case studies using agent-based simulations to demonstrate the efficacy of models to provide insights that are beyond those from experiments alone.

Año de publicación:

2019

Keywords:

    Fuente:

    googlegoogle
    scopusscopus

    Tipo de documento:

    Conference Object

    Estado:

    Acceso abierto

    Áreas de conocimiento:

    • Cognición
    • Simulación por computadora
    • Ciencias de la computación

    Áreas temáticas:

    • Ciencias de la computación
    • Grupos de personas
    • Fisiología humana