Narrative in videogame design. A starting guide
Abstract:
The narrative is a literary genre that occurs silently in video games, as a present element that narrates the events while playing. When we decide to develop a video game, many things happen, from getting the idea, thinking of a story, defining rules, designing mechanics and programming, to name a few. At Indoamerica University, we have been developing video games for some years, using the latest trends in graphic and video game design, as well as the necessary software. In this way, after an analysis of the products generated, we have realized the absence of narrative in the design process. Based on this, we wanted to incorporate this genre from the beginning, so that it is considered in the design of each of the elements that constitute it. This work aims to guide those who begin this wonderful world of video game development, in a simple, understandable way, taking the first steps starting from the idea, the story, and incorporating the narrative for its design.
Año de publicación:
2022
Keywords:
- videogame narrative
- player experience
- videogame design
Fuente:

Tipo de documento:
Conference Object
Estado:
Acceso restringido
Áreas de conocimiento:
Áreas temáticas de Dewey:
- Dibujo y planos
- Juegos de habilidad de interior
- Métodos informáticos especiales

Objetivos de Desarrollo Sostenible:
- ODS 4: Educación de calidad
- ODS 17: Alianzas para lograr los objetivos
- ODS 9: Industria, innovación e infraestructura
