Performance Evaluation of WebGL and WebVR Apps in VR Environments


Abstract:

This paper presents an evaluation of devices and browsers performance when executing web applications in WebGL and WebVR. For this purpose, the measurement of several computational resources is performed to determine which technology optimizes hardware resources when working with this type of technologies. For the purpose of this study, an application has been developed in Unity 3D that provides the exact values that the computational resources consume. In this context objects and particle systems are used to give a stress behavior on hardware entities. As a result, it was determined that WebGL and WebVR have similar performances in executions on a PC while for WebVR mobile devices it has a remarkable performance compared to WebGL.

Año de publicación:

2019

Keywords:

  • Virtual Reality
  • WebGl
  • WebVR

Fuente:

scopusscopus
googlegoogle

Tipo de documento:

Conference Object

Estado:

Acceso restringido

Áreas de conocimiento:

  • Visión por computadora
  • Ciencias de la computación
  • Ciencias de la computación

Áreas temáticas:

  • Métodos informáticos especiales
  • Instrumentos de precisión y otros dispositivos
  • Juegos de azar