A Reactive-Darwianian Model for the Ultimatum Game: On the Dominance of Moderation in High Diffusion
Abstract:
We consider a version of the ultimatum game which simultaneously combines reactive and Darwinian aspects with offers in [0,1]. By reactive aspects, we consider the effects that lead the player to change their offer given the previous result. On the other hand, Darwinian aspects correspond to copying a better strategy according to best game payoff when the current player compares with one of their neighbours. Therefore, we consider three different strategies, which govern how the players change their offers: greedy, moderate, and conservative. First, we provide an analytic study of a static version of game, where Darwinian aspects are not considered. Then, by using numerical simulations of a detailed and complete multi-agent system on a two dimensional lattice, we add an extra feature, in which players probabilistically escape from extreme offers (those close to 0 or 1) for obvious reasons. The players are also …
Año de publicación:
2020
Keywords:
Fuente:
![google](/_next/image?url=%2Fgoogle.png&w=128&q=75)
Tipo de documento:
Other
Estado:
Acceso abierto
Áreas de conocimiento:
Áreas temáticas:
- Procesos sociales
- Economía
- Probabilidades y matemática aplicada