Proposed System for Orofacial Physiotherapy Based on a Computational Interpretation of Face Gestures to Interact with a 3D Virtual Interface


Abstract:

This work presents the development of a game-based in system that interprets facial gestures to interact with a 3D virtual interface, aimed at strengthening the facial muscles of children suffering from diseases that produce alterations in speech, chewing, breathing and others related to movements of the facial muscles. The system is mainly based on algorithms that recognize the user’s facial gestures captured through Microsoft Kinect 2.0. In addition, the experimental results obtained from the application of a test based on the SUS usability scale are presented and discussed to measure the usability of the system.

Año de publicación:

2021

Keywords:

  • gestural interaction
  • Face tracking
  • Unity 3D
  • Microsoft Kinect 2.0
  • Virtual interface

Fuente:

googlegoogle
scopusscopus

Tipo de documento:

Conference Object

Estado:

Acceso restringido

Áreas de conocimiento:

  • Realidad virtual
  • Simulación por computadora

Áreas temáticas:

  • Farmacología y terapéutica
  • Enfermedades
  • Física aplicada