REINFORCE THE TEACHING OF PHYSICS SCIENCES USING GAMIFICATION OF AUGMENTED REALITY


Abstract:

Augmented reality is a unique experience for the student and the teacher, the projects carried out with this theme in the different subjects of the academic curriculum are very successful and they are able to impart knowledge to the student in a better way and generate broader learning. Currently, the student is looking for a more practical way to learn a subject, especially the subject of physics as it is a subject based on theory and numbers, becoming difficult for them to understand, therefore, it seeks to adopt the technology in the classroom through applications, in this case using augmented reality and comic characters, such as superheroes and villains seeking to draw attention to the subject and reinforce the theoretical knowledge with A.R. (augmented reality) practical exercises like games. The impact generated by A.R. in education is such, that it could be said that applications with augmented reality games are …

Año de publicación:

2022

Keywords:

    Fuente:

    googlegoogle

    Tipo de documento:

    Other

    Estado:

    Acceso abierto

    Áreas de conocimiento:

    • Tecnología educativa

    Áreas temáticas:

    • Ciencias de la computación

    Contribuidores: